category is taken from the link table learning_weaponskill_category_difficulties

This commit is contained in:
2026-01-12 16:36:35 +01:00
parent 2d85ad1e8b
commit 183ad58066
6 changed files with 177 additions and 88 deletions
@@ -16,17 +16,10 @@
<!-- Filter Row -->
<div class="filter-row">
<div class="filter-item">
<label>{{ $t('weaponskill.category') }}:</label>
<select v-model="filterCategory">
<label>{{ $t('weaponskill.difficulty') }}:</label>
<select v-model="filterDifficulty">
<option value="">{{ $t('all') || 'All' }}</option>
<option v-for="cat in availableCategories" :key="cat" :value="cat">{{ cat }}</option>
</select>
</div>
<div class="filter-item">
<label>{{ $t('weaponskill.bonusskill') }}:</label>
<select v-model="filterBonuseigenschaft">
<option value="">{{ $t('all') || 'All' }}</option>
<option v-for="bonus in availableBonuseigenschaften" :key="bonus" :value="bonus">{{ bonus }}</option>
<option v-for="diff in availableDifficulties" :key="diff" :value="diff">{{ diff }}</option>
</select>
</div>
<div class="filter-item">
@@ -44,11 +37,10 @@
<thead>
<tr>
<th class="cd-table-header">{{ $t('weaponskill.id') }}</th>
<th class="cd-table-header">{{ $t('weaponskill.category') }}<button @click="sortBy('category')">-{{ sortField === 'category' ? (sortAsc ? '' : '') : '' }}</button></th>
<th class="cd-table-header">{{ $t('weaponskill.name') }} <button @click="sortBy('name')">-{{ sortField === 'name' ? (sortAsc ? '' : '') : '' }}</button></th>
<th class="cd-table-header">{{ $t('weaponskill.difficulty') }}<button @click="sortBy('difficulty')">-{{ sortField === 'difficulty' ? (sortAsc ? '' : '') : '' }}</button></th>
<th class="cd-table-header">{{ $t('weaponskill.initialwert') }}</th>
<th class="cd-table-header">{{ $t('weaponskill.description') }}</th>
<th class="cd-table-header">{{ $t('weaponskill.bonusskill') }}</th>
<th class="cd-table-header">{{ $t('weaponskill.quelle') }}</th>
<th class="cd-table-header">{{ $t('weaponskill.system') }}</th>
<th class="cd-table-header"> </th>
@@ -58,11 +50,10 @@
<template v-for="(dtaItem, index) in filteredAndSortedWaeponSkills" :key="dtaItem.id">
<tr v-if="editingIndex !== index">
<td>{{ dtaItem.id || '' }}</td>
<td>{{ dtaItem.category|| '-' }}</td>
<td>{{ dtaItem.name || '-' }}</td>
<td>{{ dtaItem.difficulty || '-' }}</td>
<td>{{ dtaItem.initialwert || '0' }}</td>
<td>{{ dtaItem.beschreibung || '-' }}</td>
<td>{{ dtaItem.bonuseigenschaft || '-' }}</td>
<td>{{ formatQuelle(dtaItem) }}</td>
<td>{{ dtaItem.system || 'midgard' }}</td>
<td>
@@ -72,7 +63,7 @@
<!-- Edit Mode -->
<tr v-else>
<td><input v-model="editedItem.id" style="width:20px;" disabled /></td>
<td colspan="7">
<td colspan="6">
<!-- Expanded edit form -->
<div class="edit-form">
<div class="edit-row">
@@ -81,33 +72,18 @@
<input v-model="editedItem.name" />
</div>
<div class="edit-field">
<label>{{ $t('weaponskill.category') }}:</label>
<select v-model="editedItem.category" style="width:120px;">
<option v-for="category in mdata['skillcategories']" :key="category" :value="category">
{{ category }}
</option>
<label>{{ $t('weaponskill.difficulty') }}:</label>
<select v-model="editedItem.difficulty" style="width:120px;">
<option value="leicht">leicht</option>
<option value="normal">normal</option>
<option value="schwer">schwer</option>
<option value="sehr schwer">sehr schwer</option>
</select>
</div>
<div class="edit-field">
<label>{{ $t('weaponskill.initialwert') }}:</label>
<input v-model.number="editedItem.initialwert" type="number" style="width:60px;" />
</div>
<div class="edit-field">
<label>{{ $t('weaponskill.bonusskill') }}:</label>
<select v-model="editedItem.bonuseigenschaft" style="width:80px;">
<option value="">-</option>
<option value="St">St</option>
<option value="Gs">Gs</option>
<option value="Gw">Gw</option>
<option value="Ko">Ko</option>
<option value="In">In</option>
<option value="Zt">Zt</option>
<option value="Au">Au</option>
<option value="pA">pA</option>
<option value="Wk">Wk</option>
<option value="B">B</option>
</select>
</div>
</div>
<div class="edit-row">
@@ -217,30 +193,23 @@ export default {
sortAsc: true,
editingIndex: -1,
editedItem: null,
filterCategory: '',
filterBonuseigenschaft: '',
filterDifficulty: '',
filterQuelle: '',
enhancedWeaponSkills: [],
availableSources: []
availableSources: [],
availableDifficultiesData: []
}
},
async created() {
await this.loadEnhancedWeaponSkills()
},
computed: {
availableCategories() {
const categories = new Set()
availableDifficulties() {
const difficulties = new Set()
this.enhancedWeaponSkills.forEach(ws => {
if (ws.category) categories.add(ws.category)
if (ws.difficulty) difficulties.add(ws.difficulty)
})
return Array.from(categories).sort()
},
availableBonuseigenschaften() {
const bonuses = new Set()
this.enhancedWeaponSkills.forEach(ws => {
if (ws.bonuseigenschaft) bonuses.add(ws.bonuseigenschaft)
})
return Array.from(bonuses).sort()
return Array.from(difficulties).sort()
},
availableQuellen() {
const quellen = new Set()
@@ -262,18 +231,13 @@ export default {
const searchLower = this.searchTerm.toLowerCase()
filtered = filtered.filter(ws =>
ws.name?.toLowerCase().includes(searchLower) ||
ws.category?.toLowerCase().includes(searchLower)
ws.difficulty?.toLowerCase().includes(searchLower)
)
}
// Apply category filter
if (this.filterCategory) {
filtered = filtered.filter(ws => ws.category === this.filterCategory)
}
// Apply bonuseigenschaft filter
if (this.filterBonuseigenschaft) {
filtered = filtered.filter(ws => ws.bonuseigenschaft === this.filterBonuseigenschaft)
// Apply difficulty filter
if (this.filterDifficulty) {
filtered = filtered.filter(ws => ws.difficulty === this.filterDifficulty)
}
// Apply Quelle filter (only by source code, ignoring page number)
@@ -303,6 +267,7 @@ export default {
const response = await API.get('/api/maintenance/weaponskills-enhanced')
this.enhancedWeaponSkills = response.data.weaponskills || []
this.availableSources = response.data.sources || []
this.availableDifficultiesData = response.data.difficulties || []
} catch (error) {
console.error('Failed to load enhanced weapon skills:', error)
}
@@ -323,7 +288,9 @@ export default {
const updateData = {
...this.editedItem,
source_id: source ? source.id : null,
page_number: this.editedItem.page_number || 0
page_number: this.editedItem.page_number || 0,
difficulty: this.editedItem.difficulty,
category: 'Waffen' // Weapon skills always use 'Waffen' category
}
const response = await API.put(
@@ -331,11 +298,8 @@ export default {
updateData
)
// Update the weapon skill in the list using splice for proper reactivity
const wsIndex = this.enhancedWeaponSkills.findIndex(ws => ws.id === this.editedItem.id)
if (wsIndex !== -1) {
this.enhancedWeaponSkills.splice(wsIndex, 1, response.data)
}
// Reload the list to get updated difficulty from backend
await this.loadEnhancedWeaponSkills()
this.editingIndex = -1
this.editedItem = null
@@ -378,8 +342,7 @@ export default {
},
clearFilters() {
this.searchTerm = ''
this.filterCategory = ''
this.filterBonuseigenschaft = ''
this.filterDifficulty = ''
this.filterQuelle = ''
}
}
+1
View File
@@ -223,6 +223,7 @@ export default {
improvable:'verbesserbar',
category:'Kategorie',
initialwert:'Startwert',
difficulty:'Schwierigkeit',
},
WaeponSkill:'Waffenfertigkeiten',
maintenance:'Wartung',
+10 -9
View File
@@ -207,18 +207,19 @@ export default {
weaponskill:{
id:'ID',
name:'Name',
description:'Beschreibung',
value:'EW',
note:'Bemerkung',
description:'Description',
value:'Value',
note:'Note',
bonus:'Bonus',
pp:'PP',
quelle:'Quelle',
quelle:'Source',
system:'System',
bonusskill:'Bonuseigenschaft',
innateskill:'angeboren',
improvable:'verbesserbar',
category:'Kategorie',
initialwert:'Startwert',
bonusskill:'Bonus Property',
innateskill:'Innate',
improvable:'Improvable',
category:'Category',
initialwert:'Initial Value',
difficulty:'Difficulty',
},
WaeponSkill:'Waffenfertigkeiten',
maintenance:'Wartung',