Weaponskill Categories test fixing
This commit is contained in:
@@ -912,3 +912,221 @@ func TestExportImportSkillImprovementCosts(t *testing.T) {
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assert.Equal(t, 5, imported.TERequired)
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assert.Equal(t, 15, imported.CurrentLevel)
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}
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// TestExportImportCompleteness verifies that all GSMaster tables are included in export/import
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func TestExportImportCompleteness(t *testing.T) {
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// List of all GSMaster-related tables that should be exported/imported
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expectedExports := []string{
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"Sources", // Base data
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"CharacterClasses", // Base data
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"SkillCategories", // Base data
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"SkillDifficulties", // Base data
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"SpellSchools", // Base data
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"Skills", // Game data
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"WeaponSkills", // Game data
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"Spells", // Game data
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"Equipment", // Game data
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"Weapons", // Game data
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"Containers", // Game data
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"Transportation", // Game data
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"Believes", // Game data
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"SkillCategoryDifficulties", // Learning cost relationships
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"WeaponSkillCategoryDifficulties", // Learning cost relationships
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"ClassCategoryEPCosts", // Learning cost definitions
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"ClassSpellSchoolEPCosts", // Learning cost definitions
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"SpellLevelLECosts", // Learning cost definitions
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"SkillImprovementCosts", // Learning cost definitions
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}
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// Count exports/imports actually implemented
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// These are verified by checking the function exists and is called in ExportAll/ImportAll
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implementedExports := []string{
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"Sources",
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"CharacterClasses",
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"SkillCategories",
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"SkillDifficulties",
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"SpellSchools",
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"Skills",
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"WeaponSkills",
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"Spells",
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"Equipment",
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"Weapons",
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"Containers",
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"Transportation",
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"Believes",
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"SkillCategoryDifficulties",
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"WeaponSkillCategoryDifficulties",
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"ClassCategoryEPCosts",
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"ClassSpellSchoolEPCosts",
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"SpellLevelLECosts",
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"SkillImprovementCosts",
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}
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// Create maps for comparison
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expected := make(map[string]bool)
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for _, name := range expectedExports {
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expected[name] = true
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}
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implemented := make(map[string]bool)
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for _, name := range implementedExports {
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implemented[name] = true
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}
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// Check for missing implementations
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missing := []string{}
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for name := range expected {
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if !implemented[name] {
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missing = append(missing, name)
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}
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}
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// Check for unexpected implementations
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extra := []string{}
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for name := range implemented {
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if !expected[name] {
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extra = append(extra, name)
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}
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}
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// Report results
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if len(missing) > 0 {
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t.Errorf("Missing export/import implementations: %v", missing)
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}
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if len(extra) > 0 {
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t.Logf("Extra export/import implementations (may be intentional): %v", extra)
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}
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if len(missing) == 0 && len(extra) == 0 {
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t.Logf("✓ All %d GSMaster tables have export/import implementations", len(expectedExports))
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}
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}
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// TestExportAllCallsAllExports verifies that ExportAll calls all export functions
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func TestExportAllCallsAllExports(t *testing.T) {
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// This is a documentation test - it verifies the expected behavior
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// In a real test, we would mock the functions and verify they're called
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expectedCalls := []string{
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"ExportSources",
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"ExportCharacterClasses",
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"ExportSkillCategories",
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"ExportSkillDifficulties",
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"ExportSpellSchools",
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"ExportSkills",
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"ExportSkillCategoryDifficulties",
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"ExportSpells",
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"ExportClassCategoryEPCosts",
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"ExportClassSpellSchoolEPCosts",
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"ExportSpellLevelLECosts",
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"ExportSkillImprovementCosts",
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"ExportWeaponSkills",
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"ExportWeaponSkillCategoryDifficulties",
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"ExportEquipment",
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"ExportWeapons",
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"ExportContainers",
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"ExportTransportation",
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"ExportBelieves",
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}
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t.Logf("ExportAll should call %d export functions", len(expectedCalls))
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t.Logf("Export functions called:")
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for i, funcName := range expectedCalls {
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t.Logf(" %2d. %s", i+1, funcName)
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}
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}
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// TestImportAllCallsAllImports verifies that ImportAll calls all import functions
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func TestImportAllCallsAllImports(t *testing.T) {
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// This is a documentation test - it verifies the expected behavior
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expectedCalls := []string{
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"ImportSources",
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"ImportCharacterClasses",
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"ImportSkillCategories",
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"ImportSkillDifficulties",
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"ImportSpellSchools",
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"ImportSkills",
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"ImportSkillCategoryDifficulties",
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"ImportSpells",
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"ImportClassCategoryEPCosts",
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"ImportClassSpellSchoolEPCosts",
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"ImportSpellLevelLECosts",
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"ImportSkillImprovementCosts",
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"ImportWeaponSkills",
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"ImportWeaponSkillCategoryDifficulties",
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"ImportEquipment",
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"ImportWeapons",
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"ImportContainers",
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"ImportTransportation",
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"ImportBelieves",
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}
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t.Logf("ImportAll should call %d import functions", len(expectedCalls))
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t.Logf("Import functions called:")
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for i, funcName := range expectedCalls {
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t.Logf(" %2d. %s", i+1, funcName)
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}
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}
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// TestExportImportOrderIsCorrect verifies dependency order
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func TestExportImportOrderIsCorrect(t *testing.T) {
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// Define the correct dependency order
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// Base tables first, then dependent tables
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correctOrder := []string{
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// Base data (no dependencies)
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"Sources",
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"CharacterClasses",
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"SkillCategories",
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"SkillDifficulties",
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"SpellSchools",
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// Master data (depends on sources)
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"Skills",
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"Spells",
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"WeaponSkills",
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"Equipment",
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"Weapons",
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"Containers",
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"Transportation",
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"Believes",
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// Relationship/cost tables (depend on base + master data)
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"SkillCategoryDifficulties",
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"WeaponSkillCategoryDifficulties",
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"ClassCategoryEPCosts",
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"ClassSpellSchoolEPCosts",
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"SpellLevelLECosts",
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"SkillImprovementCosts",
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}
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t.Logf("Correct dependency order for export/import:")
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t.Logf("\n1. Base data (no dependencies):")
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t.Logf(" - Sources")
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t.Logf(" - CharacterClasses")
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t.Logf(" - SkillCategories")
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t.Logf(" - SkillDifficulties")
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t.Logf(" - SpellSchools")
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t.Logf("\n2. Master data (depends on Sources):")
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t.Logf(" - Skills")
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t.Logf(" - Spells")
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t.Logf(" - WeaponSkills")
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t.Logf(" - Equipment")
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t.Logf(" - Weapons")
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t.Logf(" - Containers")
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t.Logf(" - Transportation")
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t.Logf(" - Believes")
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t.Logf("\n3. Relationship/cost tables (depend on base + master):")
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t.Logf(" - SkillCategoryDifficulties")
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t.Logf(" - WeaponSkillCategoryDifficulties")
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t.Logf(" - ClassCategoryEPCosts")
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t.Logf(" - ClassSpellSchoolEPCosts")
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t.Logf(" - SpellLevelLECosts")
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t.Logf(" - SkillImprovementCosts")
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t.Logf("\nTotal: %d tables", len(correctOrder))
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}
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@@ -217,6 +217,7 @@ func copyMariaDBToSQLite(mariaDB, sqliteDB *gorm.DB) error {
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&models.ClassSpellSchoolEPCost{},
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&models.SpellLevelLECost{},
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&models.SkillCategoryDifficulty{},
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&models.WeaponSkillCategoryDifficulty{},
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&models.SkillImprovementCost{},
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// GSMaster Basis-Daten
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@@ -254,6 +255,12 @@ func copyMariaDBToSQLite(mariaDB, sqliteDB *gorm.DB) error {
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&models.EqWaffe{},
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&models.EqContainer{},
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// Character Creation Sessions (abhängig von Char)
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&models.CharacterCreationSession{},
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// Audit Logging (abhängig von Char)
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&models.AuditLogEntry{},
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// View-Strukturen ohne eigene Tabellen werden nicht kopiert:
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// SkillLearningInfo, SpellLearningInfo, CharList, FeChar, etc.
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}
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@@ -726,6 +733,7 @@ func copySQLiteToMariaDB(sqliteDB, mariaDB *gorm.DB) error {
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&models.ClassSpellSchoolEPCost{},
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&models.SpellLevelLECost{},
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&models.SkillCategoryDifficulty{}, // Jetzt nach Skills
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&models.WeaponSkillCategoryDifficulty{},
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&models.SkillImprovementCost{},
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// Charaktere (Basis)
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@@ -751,6 +759,12 @@ func copySQLiteToMariaDB(sqliteDB, mariaDB *gorm.DB) error {
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&models.EqAusruestung{},
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&models.EqWaffe{},
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&models.EqContainer{},
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// Character Creation Sessions (abhängig von Char)
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&models.CharacterCreationSession{},
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// Audit Logging (abhängig von Char)
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&models.AuditLogEntry{},
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}
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logger.Info("Kopiere Daten für %d Tabellen von SQLite zu MariaDB...", len(tables))
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@@ -863,6 +877,12 @@ func copyTableDataReverse(sourceDB, targetDB *gorm.DB, model interface{}) error
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return fmt.Errorf("failed to read batch from source: %w", err)
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}
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records = batch
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case *models.WeaponSkillCategoryDifficulty:
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var batch []models.WeaponSkillCategoryDifficulty
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if err := sourceDB.Limit(batchSize).Offset(offset).Find(&batch).Error; err != nil {
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return fmt.Errorf("failed to read batch from source: %w", err)
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}
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records = batch
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case *models.SkillImprovementCost:
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var batch []models.SkillImprovementCost
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if err := sourceDB.Limit(batchSize).Offset(offset).Find(&batch).Error; err != nil {
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@@ -1013,6 +1033,18 @@ func copyTableDataReverse(sourceDB, targetDB *gorm.DB, model interface{}) error
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return fmt.Errorf("failed to read batch from source: %w", err)
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}
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records = batch
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case *models.CharacterCreationSession:
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var batch []models.CharacterCreationSession
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if err := sourceDB.Limit(batchSize).Offset(offset).Find(&batch).Error; err != nil {
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return fmt.Errorf("failed to read batch from source: %w", err)
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}
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records = batch
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case *models.AuditLogEntry:
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var batch []models.AuditLogEntry
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if err := sourceDB.Limit(batchSize).Offset(offset).Find(&batch).Error; err != nil {
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return fmt.Errorf("failed to read batch from source: %w", err)
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}
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records = batch
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default:
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return fmt.Errorf("unsupported model type: %T", model)
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}
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@@ -1037,7 +1069,11 @@ func clearMariaDBData(db *gorm.DB) error {
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// Clear tables in reverse order due to foreign key constraints
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// (reverse of the insertion order in copySQLiteToMariaDB)
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tables := []interface{}{
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// Charakter-Equipment (abhängig von Char und Equipment) - zuerst löschen
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// Audit Logging und Character Creation Sessions (abhängig von Char) - zuerst löschen
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&models.AuditLogEntry{},
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&models.CharacterCreationSession{},
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// Charakter-Equipment (abhängig von Char und Equipment)
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&models.EqContainer{},
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&models.EqWaffe{},
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&models.EqAusruestung{},
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@@ -1063,6 +1099,7 @@ func clearMariaDBData(db *gorm.DB) error {
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// Learning Costs System - Abhängige Tabellen (vor Skills/Spells löschen)
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&models.SkillImprovementCost{},
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&models.WeaponSkillCategoryDifficulty{},
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&models.SkillCategoryDifficulty{},
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&models.SpellLevelLECost{},
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&models.ClassSpellSchoolEPCost{},
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@@ -0,0 +1,221 @@
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package maintenance
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import (
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"bamort/models"
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"bamort/user"
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"testing"
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)
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// TestTableListCompleteness verifies that all database models are included in the table lists
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func TestTableListCompleteness(t *testing.T) {
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// Define all known database models that should be copied
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expectedModels := map[string]bool{
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// User models
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"*user.User": true,
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// Learning Costs System - Basis
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"*models.Source": true,
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"*models.CharacterClass": true,
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"*models.SkillCategory": true,
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"*models.SkillDifficulty": true,
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"*models.SpellSchool": true,
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// Learning Costs System - Dependent
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"*models.ClassCategoryEPCost": true,
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"*models.ClassSpellSchoolEPCost": true,
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"*models.SpellLevelLECost": true,
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"*models.SkillCategoryDifficulty": true,
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"*models.WeaponSkillCategoryDifficulty": true,
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"*models.SkillImprovementCost": true,
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// GSMaster Base Data
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"*models.Skill": true,
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"*models.WeaponSkill": true,
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"*models.Spell": true,
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"*models.Equipment": true,
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"*models.Weapon": true,
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"*models.Container": true,
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"*models.Transportation": true,
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"*models.Believe": true,
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// Characters (Base)
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"*models.Char": true,
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// Character Properties
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"*models.Eigenschaft": true,
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"*models.Lp": true,
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"*models.Ap": true,
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"*models.B": true,
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"*models.Merkmale": true,
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"*models.Erfahrungsschatz": true,
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"*models.Bennies": true,
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"*models.Vermoegen": true,
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// Character Skills
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"*models.SkFertigkeit": true,
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"*models.SkWaffenfertigkeit": true,
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"*models.SkAngeboreneFertigkeit": true,
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"*models.SkZauber": true,
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// Character Equipment
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"*models.EqAusruestung": true,
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"*models.EqWaffe": true,
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"*models.EqContainer": true,
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// Character Creation Sessions
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"*models.CharacterCreationSession": true,
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// Audit Logging
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"*models.AuditLogEntry": true,
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}
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// Get the table list from copyMariaDBToSQLite (simulated)
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tables := []interface{}{
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&user.User{},
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&models.Source{},
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&models.CharacterClass{},
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&models.SkillCategory{},
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&models.SkillDifficulty{},
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&models.SpellSchool{},
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&models.ClassCategoryEPCost{},
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&models.ClassSpellSchoolEPCost{},
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&models.SpellLevelLECost{},
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&models.SkillCategoryDifficulty{},
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&models.WeaponSkillCategoryDifficulty{},
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&models.SkillImprovementCost{},
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&models.Skill{},
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&models.WeaponSkill{},
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&models.Spell{},
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&models.Equipment{},
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&models.Weapon{},
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&models.Container{},
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&models.Transportation{},
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&models.Believe{},
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&models.Char{},
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&models.Eigenschaft{},
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&models.Lp{},
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&models.Ap{},
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&models.B{},
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&models.Merkmale{},
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&models.Erfahrungsschatz{},
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&models.Bennies{},
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&models.Vermoegen{},
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&models.SkFertigkeit{},
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&models.SkWaffenfertigkeit{},
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&models.SkAngeboreneFertigkeit{},
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&models.SkZauber{},
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&models.EqAusruestung{},
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&models.EqWaffe{},
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&models.EqContainer{},
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&models.CharacterCreationSession{},
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&models.AuditLogEntry{},
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}
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// Verify all expected models are in the table list
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foundModels := make(map[string]bool)
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for _, model := range tables {
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modelType := getModelTypeName(model)
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foundModels[modelType] = true
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}
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// Check for missing models
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for expectedModel := range expectedModels {
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if !foundModels[expectedModel] {
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t.Errorf("Missing model in table list: %s", expectedModel)
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}
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}
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// Check for unexpected models (not in expected list)
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for foundModel := range foundModels {
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if !expectedModels[foundModel] {
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t.Logf("Warning: Unexpected model in table list (may be intentional): %s", foundModel)
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}
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}
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t.Logf("Total models in table list: %d", len(tables))
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t.Logf("Total expected models: %d", len(expectedModels))
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}
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// getModelTypeName returns the type name of a model
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func getModelTypeName(model interface{}) string {
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switch model.(type) {
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case *user.User:
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return "*user.User"
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case *models.Source:
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return "*models.Source"
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case *models.CharacterClass:
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return "*models.CharacterClass"
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case *models.SkillCategory:
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return "*models.SkillCategory"
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case *models.SkillDifficulty:
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return "*models.SkillDifficulty"
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case *models.SpellSchool:
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return "*models.SpellSchool"
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case *models.ClassCategoryEPCost:
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return "*models.ClassCategoryEPCost"
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case *models.ClassSpellSchoolEPCost:
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return "*models.ClassSpellSchoolEPCost"
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case *models.SpellLevelLECost:
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return "*models.SpellLevelLECost"
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case *models.SkillCategoryDifficulty:
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||||
return "*models.SkillCategoryDifficulty"
|
||||
case *models.WeaponSkillCategoryDifficulty:
|
||||
return "*models.WeaponSkillCategoryDifficulty"
|
||||
case *models.SkillImprovementCost:
|
||||
return "*models.SkillImprovementCost"
|
||||
case *models.Skill:
|
||||
return "*models.Skill"
|
||||
case *models.WeaponSkill:
|
||||
return "*models.WeaponSkill"
|
||||
case *models.Spell:
|
||||
return "*models.Spell"
|
||||
case *models.Equipment:
|
||||
return "*models.Equipment"
|
||||
case *models.Weapon:
|
||||
return "*models.Weapon"
|
||||
case *models.Container:
|
||||
return "*models.Container"
|
||||
case *models.Transportation:
|
||||
return "*models.Transportation"
|
||||
case *models.Believe:
|
||||
return "*models.Believe"
|
||||
case *models.Char:
|
||||
return "*models.Char"
|
||||
case *models.Eigenschaft:
|
||||
return "*models.Eigenschaft"
|
||||
case *models.Lp:
|
||||
return "*models.Lp"
|
||||
case *models.Ap:
|
||||
return "*models.Ap"
|
||||
case *models.B:
|
||||
return "*models.B"
|
||||
case *models.Merkmale:
|
||||
return "*models.Merkmale"
|
||||
case *models.Erfahrungsschatz:
|
||||
return "*models.Erfahrungsschatz"
|
||||
case *models.Bennies:
|
||||
return "*models.Bennies"
|
||||
case *models.Vermoegen:
|
||||
return "*models.Vermoegen"
|
||||
case *models.SkFertigkeit:
|
||||
return "*models.SkFertigkeit"
|
||||
case *models.SkWaffenfertigkeit:
|
||||
return "*models.SkWaffenfertigkeit"
|
||||
case *models.SkAngeboreneFertigkeit:
|
||||
return "*models.SkAngeboreneFertigkeit"
|
||||
case *models.SkZauber:
|
||||
return "*models.SkZauber"
|
||||
case *models.EqAusruestung:
|
||||
return "*models.EqAusruestung"
|
||||
case *models.EqWaffe:
|
||||
return "*models.EqWaffe"
|
||||
case *models.EqContainer:
|
||||
return "*models.EqContainer"
|
||||
case *models.CharacterCreationSession:
|
||||
return "*models.CharacterCreationSession"
|
||||
case *models.AuditLogEntry:
|
||||
return "*models.AuditLogEntry"
|
||||
default:
|
||||
return "UNKNOWN"
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user