Todo: calculate poison tolerance based on character data

This commit is contained in:
2026-01-23 20:47:59 +01:00
parent a7e3c1ef9a
commit 9dad47dc33
2 changed files with 2 additions and 1 deletions
+1
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@@ -38,6 +38,7 @@
* API endpunkte für Export/Import aus Commit 2dcb4e00faaf316b98eb28e83cc5137bf0d1385d * API endpunkte für Export/Import aus Commit 2dcb4e00faaf316b98eb28e83cc5137bf0d1385d
* wouldn't it be a good idea to remove the GameSystem from all the records and define it in a kind of manifest. The values in the manifest could be applied to all records (where needed) during the import session. export_import.go * wouldn't it be a good idea to remove the GameSystem from all the records and define it in a kind of manifest. The values in the manifest could be applied to all records (where needed) during the import session. export_import.go
* maintanance view for gsm_cc_class_category_points * maintanance view for gsm_cc_class_category_points
* Todo: calculate poison tolerance based on character data (frontend/src/components/DatasheetView.vue)
## Refaktor ## Refaktor
+1 -1
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@@ -260,7 +260,7 @@ export default {
}, },
getStat(path) { getStat(path) {
if (path === 'git') { if (path === 'git') {
// Todo: calculate poison tolerance based on character data (frontend/src/components/DatasheetView.vue) // Todo: calculate poison tolerance based on character data
return '64!' return '64!'
} }
return path.split('.').reduce((obj, key) => obj?.[key], this.character) ?? '-' return path.split('.').reduce((obj, key) => obj?.[key], this.character) ?? '-'