renamed functions to *Old

renamed all funktions to *Old where static methos of the old learning system are used
This commit is contained in:
2025-08-01 06:27:38 +02:00
parent f1f2b01248
commit d40eb44af5
18 changed files with 180 additions and 267 deletions
+8 -8
View File
@@ -258,27 +258,27 @@ func TestHelperFunctions(t *testing.T) {
func TestGSMasterIntegration(t *testing.T) {
t.Run("GetDefaultCategory integration", func(t *testing.T) {
// Test that we can access the exported function from gsmaster
category := gsmaster.GetDefaultCategory("Menschenkenntnis")
category := gsmaster.GetDefaultCategoryOld("Menschenkenntnis")
assert.Equal(t, "Sozial", category, "Should return correct category for Menschenkenntnis")
category = gsmaster.GetDefaultCategory("Stichwaffen")
category = gsmaster.GetDefaultCategoryOld("Stichwaffen")
assert.Equal(t, "Waffen", category, "Should return correct category for Stichwaffen")
// Test fallback for unknown skill
category = gsmaster.GetDefaultCategory("NonExistentSkill")
category = gsmaster.GetDefaultCategoryOld("NonExistentSkill")
assert.Equal(t, "Alltag", category, "Should return default category for unknown skill")
})
t.Run("GetDefaultDifficulty integration", func(t *testing.T) {
// Test that we can access the exported function from gsmaster
difficulty := gsmaster.GetDefaultDifficulty("Menschenkenntnis")
difficulty := gsmaster.GetDefaultDifficultyOld("Menschenkenntnis")
assert.Equal(t, "schwer", difficulty, "Should return correct difficulty for Menschenkenntnis")
difficulty = gsmaster.GetDefaultDifficulty("Stichwaffen")
difficulty = gsmaster.GetDefaultDifficultyOld("Stichwaffen")
assert.Equal(t, "leicht", difficulty, "Should return correct difficulty for Stichwaffen")
// Test fallback for unknown skill
difficulty = gsmaster.GetDefaultDifficulty("NonExistentSkill")
difficulty = gsmaster.GetDefaultDifficultyOld("NonExistentSkill")
assert.Equal(t, "normal", difficulty, "Should return default difficulty for unknown skill")
})
@@ -319,8 +319,8 @@ func TestGSMasterIntegration(t *testing.T) {
skillName := "Menschenkenntnis"
// Get skill info using exported functions
category := gsmaster.GetDefaultCategory(skillName)
difficulty := gsmaster.GetDefaultDifficulty(skillName)
category := gsmaster.GetDefaultCategoryOld(skillName)
difficulty := gsmaster.GetDefaultDifficultyOld(skillName)
assert.Equal(t, "Sozial", category, "Should get correct category from gsmaster")
assert.Equal(t, "schwer", difficulty, "Should get correct difficulty from gsmaster")