59fe69d35d
BREAKING CHANGE: Template names changed from page1_stats.html to page_1.html ## Phase 1: Unified Pagination Function - Implemented PaginateMultiList() to replace PaginateSkills(), PaginateSpells(), and PaginatePage2PlayLists() - Single metadata-driven function handles all list types (skills, weapons, spells, equipment) - Properly handles filters (learned/unlearned/language) via template metadata - Shares list trackers by ListType+Filter combination to avoid duplication - Added comprehensive tests for all edge cases ## Phase 2: Template Naming Convention - Renamed templates to be data-agnostic: - page1_stats.html -> page_1.html - page1.2_stats.html -> page_1.2.html - page2_play.html -> page_2.html - page2.2_play.html -> page_2.2.html - page3_spell.html -> page_3.html - page3.2_spell.html -> page_3.2.html - page4_equip.html -> page_4.html - Updated GenerateContinuationTemplateName() for new naming (page_1.html -> page_1.2.html) - Updated ExtractBaseTemplateName() to handle new format - Updated all test files and source files with new template names ## Phase 3: Simplified RenderPageWithContinuations - Removed hardcoded switch statements based on template names - Replaced with generic dataMap and unified pagination call - Extracted populatePageDataFromDistribution() to handle data mapping - Template type detection now driven by metadata, not hardcoded names ## Benefits - ✅ Extensibility: Add new templates without code changes - ✅ Maintainability: One pagination algorithm instead of three - ✅ Clarity: Template names reflect page numbers, not content types - ✅ Flexibility: Templates can mix any data types - ✅ All 40+ tests passing ## Technical Details - Added SkillsColumn3 and SkillsColumn4 fields to PageData for continuation pages - Template metadata loaded from HTML comments drives pagination behavior - Backward compatibility maintained for old template references in comments
111 lines
2.7 KiB
Go
111 lines
2.7 KiB
Go
package pdfrender
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import (
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"strings"
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"testing"
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)
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func TestFillToCapacity_Skills(t *testing.T) {
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// Test filling skills list to capacity
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skills := []SkillViewModel{
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{Name: "Skill 1", Value: 10},
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{Name: "Skill 2", Value: 12},
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}
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filled := FillToCapacity(skills, 5)
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if len(filled) != 5 {
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t.Errorf("Expected 5 items after filling, got %d", len(filled))
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}
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// First 2 should be original skills
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if filled[0].Name != "Skill 1" {
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t.Error("First item should be original")
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}
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// Last 3 should be empty
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if filled[2].Name != "" {
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t.Error("Filled items should have empty Name")
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}
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if filled[4].Value != 0 {
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t.Error("Filled items should have zero Value")
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}
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}
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func TestFillToCapacity_LessThanCapacity(t *testing.T) {
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// If already at or over capacity, should not add more
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skills := []SkillViewModel{
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{Name: "Skill 1"},
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{Name: "Skill 2"},
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{Name: "Skill 3"},
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}
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filled := FillToCapacity(skills, 2)
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// Should keep original 3, not truncate
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if len(filled) != 3 {
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t.Errorf("Expected 3 items (original), got %d", len(filled))
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}
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}
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func TestTemplateWithEmptyRows(t *testing.T) {
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// Integration test: render template with filled rows
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loader := NewTemplateLoader("../templates/Default_A4_Quer")
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err := loader.LoadTemplates()
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if err != nil {
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t.Fatalf("Failed to load templates: %v", err)
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}
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// Create data with few skills
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skills := []SkillViewModel{
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{Name: "Schwimmen", Value: 10},
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{Name: "Klettern", Value: 8},
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}
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// Fill to column capacity (29)
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filledCol1 := FillToCapacity(skills, 29)
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pageData := &PageData{
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Character: CharacterInfo{
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Name: "Test Character",
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},
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SkillsColumn1: filledCol1,
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SkillsColumn2: FillToCapacity([]SkillViewModel{}, 29),
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Meta: PageMeta{
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Date: "19.12.2025",
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},
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}
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html, err := loader.RenderTemplate("page_1.html", pageData)
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if err != nil {
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t.Fatalf("Failed to render template: %v", err)
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}
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// Get expected skill capacity from template
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templateSet := DefaultA4QuerTemplateSet()
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var page1Template *TemplateWithMeta
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for i := range templateSet.Templates {
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if templateSet.Templates[i].Metadata.Name == "page_1.html" {
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page1Template = &templateSet.Templates[i]
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break
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}
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}
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if page1Template == nil {
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t.Fatal("page_1.html template not found")
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}
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var col1Capacity int
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for i := range page1Template.Metadata.Blocks {
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if page1Template.Metadata.Blocks[i].Name == "skills_column1" {
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col1Capacity = page1Template.Metadata.Blocks[i].MaxItems
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break
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}
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}
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// Count the number of <tr> tags in skills table
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// Should have col1Capacity rows (2 filled + remaining empty)
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trCount := strings.Count(html, "<tr><td>")
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if trCount < col1Capacity {
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t.Errorf("Expected at least %d skill rows in HTML (from template), got %d", col1Capacity, trCount)
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}
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}
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