59fe69d35d
BREAKING CHANGE: Template names changed from page1_stats.html to page_1.html ## Phase 1: Unified Pagination Function - Implemented PaginateMultiList() to replace PaginateSkills(), PaginateSpells(), and PaginatePage2PlayLists() - Single metadata-driven function handles all list types (skills, weapons, spells, equipment) - Properly handles filters (learned/unlearned/language) via template metadata - Shares list trackers by ListType+Filter combination to avoid duplication - Added comprehensive tests for all edge cases ## Phase 2: Template Naming Convention - Renamed templates to be data-agnostic: - page1_stats.html -> page_1.html - page1.2_stats.html -> page_1.2.html - page2_play.html -> page_2.html - page2.2_play.html -> page_2.2.html - page3_spell.html -> page_3.html - page3.2_spell.html -> page_3.2.html - page4_equip.html -> page_4.html - Updated GenerateContinuationTemplateName() for new naming (page_1.html -> page_1.2.html) - Updated ExtractBaseTemplateName() to handle new format - Updated all test files and source files with new template names ## Phase 3: Simplified RenderPageWithContinuations - Removed hardcoded switch statements based on template names - Replaced with generic dataMap and unified pagination call - Extracted populatePageDataFromDistribution() to handle data mapping - Template type detection now driven by metadata, not hardcoded names ## Benefits - ✅ Extensibility: Add new templates without code changes - ✅ Maintainability: One pagination algorithm instead of three - ✅ Clarity: Template names reflect page numbers, not content types - ✅ Flexibility: Templates can mix any data types - ✅ All 40+ tests passing ## Technical Details - Added SkillsColumn3 and SkillsColumn4 fields to PageData for continuation pages - Template metadata loaded from HTML comments drives pagination behavior - Backward compatibility maintained for old template references in comments
126 lines
5.3 KiB
HTML
126 lines
5.3 KiB
HTML
<!DOCTYPE html>
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<html lang="de">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Ausrüstungsblatt - {{.Character.Name}}</title>
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<link rel="stylesheet" href="shared/export_format_a4_quer.css">
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</head>
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<body>
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<div class="container">
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<div class="header">
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<span class="header-left">Ausrüstungsblatt</span>
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<span class="header-right">Datum: {{.Meta.Date}}</span>
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</div>
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<div class="title-row">
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<img src="shared/images/headerimg.png" alt="Schmuckgrafik" class="header-decoration">
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<div class="info-box">
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<div><strong>Figur</strong> {{.Character.Name}} <strong>Grad</strong> {{.Character.Grade}}</div>
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<hr>
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<div><strong>Typ</strong> {{.Character.Type}} <strong>Zaubern</strong> + {{.DerivedValues.Zaubern}}</div>
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</div>
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<img src="shared/images/headerimg.png" alt="Schmuckgrafik" class="header-decoration">
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</div>
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<div class="flex main-content">
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<!-- Left section: Character icon, currency, and small containers -->
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<div class="equipment-left">
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<div class="char-icon-section">
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{{if .Character.IconBase64}}
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<img src="{{.Character.IconBase64}}" alt="Charakter" class="char-icon">
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{{else}}
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<img src="shared/images/token_bebe.png" alt="Charakter" class="char-icon">
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{{end}}
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</div>
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<table class="currency-table">
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<tr>
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<td><strong>GS</strong></td>
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<td>{{.Character.Vermoegen.Goldstuecke}}</td>
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{{range $i := iterate 9}}<td> </td>{{end}}
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</tr>
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<tr>
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<td><strong>SS</strong></td>
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<td>{{.Character.Vermoegen.Silberstuecke}}</td>
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{{range $i := iterate 9}}<td></td>{{end}}
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</tr>
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<tr>
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<td><strong>KS</strong></td>
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<td>{{.Character.Vermoegen.Kupferstuecke}}</td>
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{{range $i := iterate 9}}<td></td>{{end}}
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</tr>
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</table>
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<!-- Containers sections -->
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{{range .Equipment}}
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{{if .IsContainer}}
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{{$containerName := .Name}}
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<table class="equipment-section">
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<tr>
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<th colspan="2">{{.Name}}</th>
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</tr>
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{{range $.Equipment}}
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{{if and (not .IsContainer) (eq .Container $containerName)}}
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<tr>
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<td>{{.Name}}</td>
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<td>{{.Quantity}} x {{.Weight}} kg</td>
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</tr>
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{{end}}
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{{end}}
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<tr>
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<td colspan="2" class="weight-total"><strong>Gewicht {{.Weight}} kg</strong></td>
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</tr>
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</table>
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{{end}}
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{{end}}
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</div>
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<!-- Right section: Equipment sections -->
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<div class="equipment-right">
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<!-- Section: Am Körper getragen -->
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<!-- BLOCK: equipment_worn, TYPE: equipment, MAX: 10, FILTER: worn -->
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<table class="equipment-section">
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<tr>
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<th colspan="2">Am Körper getragen</th>
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</tr>
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{{range .Equipment}}
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{{if .IsWorn}}
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<tr>
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<td>{{.Name}}</td>
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<td>{{.Quantity}} x {{.Weight}} kg - {{.Value}} GS{{if .Notes}}<br>{{.Notes}}{{end}}</td>
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</tr>
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{{end}}
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{{end}}
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<tr>
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<td colspan="2" class="weight-total"><strong>Gewicht ? kg</strong></td>
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</tr>
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</table>
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<!-- Other equipment sections by container -->
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{{$containers := .Equipment}}
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{{range $container := $containers}}
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{{if and $container.IsContainer (ne $container.Name "Am Körper")}}
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<table class="equipment-section">
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<tr>
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<th colspan="2">{{$container.Name}}</th>
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</tr>
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{{range $item := $containers}}
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{{if and (not $item.IsContainer) (eq $item.Container $container.Name)}}
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<tr>
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<td>{{$item.Name}}</td>
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<td>{{$item.Quantity}} x {{$item.Weight}} kg - {{$item.Value}} GS</td>
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</tr>
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{{end}}
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{{end}}
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<tr>
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<td colspan="2" class="weight-total"><strong>Gewicht {{$container.Weight}} kg</strong></td>
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</tr>
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</table>
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{{end}}
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{{end}}
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</div>
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</div>
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</div>
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</body>
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</html>
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