195 lines
6.0 KiB
Go
195 lines
6.0 KiB
Go
package character
|
|
|
|
/*
|
|
func TestImproveSkillUpdatesLevel(t *testing.T) {
|
|
// Setup test database
|
|
database.SetupTestDB()
|
|
defer database.ResetTestDB()
|
|
|
|
// Migrate the schema
|
|
err := models.MigrateStructure()
|
|
assert.NoError(t, err)
|
|
|
|
// Try to migrate equipment if it exists
|
|
if equipmentDB := database.DB.Exec("CREATE TABLE IF NOT EXISTS equi_equipments (id INTEGER PRIMARY KEY, character_id INTEGER, name TEXT)"); equipmentDB.Error != nil {
|
|
t.Logf("Warning: Could not create equipment table: %v", equipmentDB.Error)
|
|
}
|
|
|
|
// Create audit log table for tests
|
|
database.DB.Exec(`CREATE TABLE IF NOT EXISTS audit_log_entries (
|
|
id INTEGER PRIMARY KEY AUTOINCREMENT,
|
|
character_id INTEGER,
|
|
field_name TEXT,
|
|
old_value INTEGER,
|
|
new_value INTEGER,
|
|
difference INTEGER,
|
|
reason TEXT,
|
|
user_id INTEGER,
|
|
timestamp DATETIME,
|
|
notes TEXT
|
|
)`)
|
|
|
|
// Create container table to avoid preload errors
|
|
database.DB.Exec("CREATE TABLE IF NOT EXISTS equi_containers (id INTEGER PRIMARY KEY, character_id INTEGER)")
|
|
database.DB.Exec("CREATE TABLE IF NOT EXISTS equi_weapons (id INTEGER PRIMARY KEY, character_id INTEGER)")
|
|
database.DB.Exec("CREATE TABLE IF NOT EXISTS equi_transportmittel (id INTEGER PRIMARY KEY, character_id INTEGER)")
|
|
database.DB.Exec("CREATE TABLE IF NOT EXISTS equi_equipments (id INTEGER PRIMARY KEY, character_id INTEGER)")
|
|
|
|
// Create test character with ID 20
|
|
testChar := models.Char{
|
|
BamortBase: models.BamortBase{
|
|
ID: 20,
|
|
Name: "Test Krieger",
|
|
},
|
|
Typ: "Krieger",
|
|
Rasse: "Mensch",
|
|
Grad: 1,
|
|
Erfahrungsschatz: models.Erfahrungsschatz{
|
|
BamortCharTrait: models.BamortCharTrait{
|
|
CharacterID: 20,
|
|
},
|
|
EP: 326, // Starting EP
|
|
},
|
|
Vermoegen: models.Vermoegen{
|
|
BamortCharTrait: models.BamortCharTrait{
|
|
CharacterID: 20,
|
|
},
|
|
Goldstücke: 390, // Starting Gold
|
|
},
|
|
}
|
|
|
|
// Add Athletik skill at level 9
|
|
athletikSkill := models.SkFertigkeit{
|
|
BamortCharTrait: models.BamortCharTrait{
|
|
BamortBase: models.BamortBase{
|
|
Name: "Athletik",
|
|
},
|
|
CharacterID: 20,
|
|
},
|
|
Fertigkeitswert: 9,
|
|
Improvable: true,
|
|
}
|
|
testChar.Fertigkeiten = append(testChar.Fertigkeiten, athletikSkill)
|
|
|
|
err = testChar.Create()
|
|
assert.NoError(t, err)
|
|
|
|
// Verify character was created correctly
|
|
var verifyChar models.Char
|
|
err = database.DB.Preload("Fertigkeiten").Preload("Erfahrungsschatz").Preload("Vermoegen").First(&verifyChar, 20).Error
|
|
assert.NoError(t, err)
|
|
t.Logf("Character created with ID: %d, EP: %d, Skills: %d", verifyChar.ID, verifyChar.Erfahrungsschatz.EP, len(verifyChar.Fertigkeiten))
|
|
|
|
// Setup Gin in test mode
|
|
gin.SetMode(gin.TestMode)
|
|
|
|
t.Run("ImproveSkill updates skill level from 9 to 10", func(t *testing.T) {
|
|
// Create request body
|
|
requestData := map[string]interface{}{
|
|
"char_id": 20,
|
|
"name": "Athletik",
|
|
"current_level": 9,
|
|
"target_level": 10,
|
|
"type": "skill",
|
|
"action": "improve",
|
|
"reward": "default",
|
|
"use_pp": 1,
|
|
"use_gold": 0,
|
|
"notes": "Fertigkeit Athletik von 9 auf 10 verbessert (1 Level)",
|
|
}
|
|
requestBody, _ := json.Marshal(requestData)
|
|
|
|
// Create HTTP request
|
|
req, _ := http.NewRequest("POST", "/api/characters/improve-skill", bytes.NewBuffer(requestBody))
|
|
req.Header.Set("Content-Type", "application/json")
|
|
|
|
// Create response recorder
|
|
w := httptest.NewRecorder()
|
|
|
|
// Create Gin context
|
|
c, _ := gin.CreateTestContext(w)
|
|
c.Request = req
|
|
|
|
// Call the actual handler function
|
|
ImproveSkillOld(c)
|
|
|
|
// Print the actual response to see what we get
|
|
t.Logf("Response Status: %d", w.Code)
|
|
t.Logf("Response Body: %s", w.Body.String())
|
|
|
|
// Check if we got a successful response
|
|
assert.Equal(t, http.StatusOK, w.Code, "Status code should be 200 OK")
|
|
|
|
// Verify that the skill level was actually updated in the database
|
|
var updatedChar models.Char
|
|
err = database.DB.Preload("Fertigkeiten").First(&updatedChar, 20).Error
|
|
assert.NoError(t, err)
|
|
|
|
// Find the Athletik skill and check its level
|
|
skillFound := false
|
|
for _, skill := range updatedChar.Fertigkeiten {
|
|
if skill.Name == "Athletik" {
|
|
assert.Equal(t, 10, skill.Fertigkeitswert, "Athletik skill should be level 10 after improvement")
|
|
skillFound = true
|
|
t.Logf("Found Athletik skill with level: %d", skill.Fertigkeitswert)
|
|
break
|
|
}
|
|
}
|
|
assert.True(t, skillFound, "Athletik skill should be found in character's skills")
|
|
|
|
t.Logf("Test completed successfully!")
|
|
t.Logf("Athletik skill successfully updated from level 9 to level 10")
|
|
})
|
|
|
|
t.Run("LearnSkill creates new skill at level 1", func(t *testing.T) {
|
|
// Create request body for learning a new skill
|
|
requestData := map[string]interface{}{
|
|
"name": "Schwimmen",
|
|
"current_level": 0,
|
|
"target_level": 1,
|
|
"type": "skill",
|
|
"action": "learn",
|
|
"reward": "default",
|
|
"notes": "Neue Fertigkeit Schwimmen gelernt",
|
|
}
|
|
requestBody, _ := json.Marshal(requestData)
|
|
|
|
// Create HTTP request
|
|
req, _ := http.NewRequest("POST", "/api/characters/20/learn-skill", bytes.NewBuffer(requestBody))
|
|
req.Header.Set("Content-Type", "application/json")
|
|
|
|
// Create response recorder
|
|
w := httptest.NewRecorder()
|
|
|
|
// Create Gin context with character ID parameter
|
|
c, _ := gin.CreateTestContext(w)
|
|
c.Request = req
|
|
c.Params = gin.Params{gin.Param{Key: "id", Value: "20"}}
|
|
|
|
// Call the actual handler function
|
|
LearnSkillOld(c)
|
|
|
|
// Check if we got a successful response
|
|
assert.Equal(t, http.StatusOK, w.Code, "Status code should be 200 OK")
|
|
|
|
// Verify that the new skill was created in the database
|
|
var updatedChar models.Char
|
|
err = updatedChar.FirstID("20")
|
|
assert.NoError(t, err)
|
|
|
|
// Find the Schwimmen skill and check its level
|
|
skillFound := false
|
|
for _, skill := range updatedChar.Fertigkeiten {
|
|
if skill.Name == "Schwimmen" {
|
|
assert.Equal(t, 1, skill.Fertigkeitswert, "Schwimmen skill should be level 1 after learning")
|
|
skillFound = true
|
|
break
|
|
}
|
|
}
|
|
assert.True(t, skillFound, "Schwimmen skill should be found in character's skills")
|
|
|
|
t.Logf("New skill 'Schwimmen' successfully created at level 1")
|
|
})
|
|
}
|
|
*/
|