Files
bamort/backend/maintenance/handlers.go
T

507 lines
15 KiB
Go

package maintenance
import (
"bamort/character"
"bamort/database"
"bamort/equipment"
"bamort/importer"
"bamort/models"
"bamort/skills"
"bamort/user"
"fmt"
"net/http"
"os"
"path/filepath"
"github.com/gin-gonic/gin"
"gorm.io/driver/sqlite"
"gorm.io/gorm"
)
// Constants for test data management
var (
testDataDir = database.TestDataDir
preparedTestDB = database.PreparedTestDB
)
// init function to register the test data loader and migration callback
// This callback mechanism is necessary to avoid circular imports between database and maintenance packages
func init() {
database.SetTestDataLoader(func(targetDB *gorm.DB) error {
return LoadPredefinedTestDataFromFile(targetDB, preparedTestDB)
})
database.SetMigrationCallback(migrateAllStructures)
}
func respondWithError(c *gin.Context, status int, message string) {
c.JSON(status, gin.H{"error": message})
}
// migrateAllStructures migrates all database structures to the provided database
func migrateAllStructures(db *gorm.DB) error {
// Migrate all structures in the correct order
if err := database.MigrateStructure(db); err != nil {
return fmt.Errorf("failed to migrate database structures: %w", err)
}
if err := user.MigrateStructure(db); err != nil {
return fmt.Errorf("failed to migrate user structures: %w", err)
}
if err := character.MigrateStructure(db); err != nil {
return fmt.Errorf("failed to migrate character structures: %w", err)
}
if err := models.MigrateStructure(db); err != nil {
return fmt.Errorf("failed to migrate gsmaster structures: %w", err)
}
if err := equipment.MigrateStructure(db); err != nil {
return fmt.Errorf("failed to migrate equipment structures: %w", err)
}
if err := skills.MigrateStructure(db); err != nil {
return fmt.Errorf("failed to migrate skills structures: %w", err)
}
if err := importer.MigrateStructure(db); err != nil {
return fmt.Errorf("failed to migrate importer structures: %w", err)
}
return nil
}
func MakeTestdataFromLive(c *gin.Context) {
db := database.ConnectDatabase()
if db == nil {
respondWithError(c, http.StatusInternalServerError, "Failed to connect to DataBase")
return
}
// Setup test database
var testDb *gorm.DB
var err error
testDb, err = gorm.Open(sqlite.Open(":memory:"), &gorm.Config{})
if err != nil {
respondWithError(c, http.StatusInternalServerError, "Failed to connect to test database testDb: "+err.Error())
return
}
// Step 1: Migrate all structures to test database
err = migrateAllStructures(testDb)
if err != nil {
respondWithError(c, http.StatusInternalServerError, "Failed to migrate structures to test DB: "+err.Error())
return
}
// Step 2: Copy all data from live database to test database
copyStats, err := copyAllDataToTestDB(db, testDb)
if err != nil {
respondWithError(c, http.StatusInternalServerError, "Failed to copy data to test DB: "+err.Error())
return
}
// Step 3: Save test database to file for reuse
err = saveTestDatabaseToFile(testDb, preparedTestDB)
if err != nil {
respondWithError(c, http.StatusInternalServerError, "Failed to save test DB to file: "+err.Error())
return
}
// databases are set up and data copied
// cleanup test database
sqlDB, err := testDb.DB()
if err == nil {
sqlDB.Close()
}
c.JSON(http.StatusOK, gin.H{
"message": "Test data creation from live DB completed successfully",
"statistics": copyStats,
"test_data_file": preparedTestDB,
"file_size_info": "Check file system for actual size",
})
}
// copyAllDataToTestDB copies all data from the live database to the test database
// TODO can we make it more dynamic? Maybe use reflection to get all models?
func copyAllDataToTestDB(liveDB, testDB *gorm.DB) (map[string]int, error) {
stats := make(map[string]int)
// Define all the model types that need to be copied
// Order matters due to foreign key constraints!
// Step 1: Copy base/lookup data first (no foreign keys)
count, err := copyTableDataWithCount(liveDB, testDB, &user.User{})
if err != nil {
return stats, err
}
stats["users"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &models.Skill{})
if err != nil {
return stats, err
}
stats["gsmaster_skills"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &models.WeaponSkill{})
if err != nil {
return stats, err
}
stats["gsmaster_weapon_skills"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &models.Spell{})
if err != nil {
return stats, err
}
stats["gsmaster_spells"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &models.Equipment{})
if err != nil {
return stats, err
}
stats["gsmaster_equipment"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &models.Weapon{})
if err != nil {
return stats, err
}
stats["gsmaster_weapons"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &models.Container{})
if err != nil {
return stats, err
}
stats["gsmaster_containers"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &models.Transportation{})
if err != nil {
return stats, err
}
stats["gsmaster_transportation"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &models.Believe{})
if err != nil {
return stats, err
}
stats["gsmaster_believes"] = count
// Step 2: Copy character data (depends on nothing)
count, err = copyTableDataWithCount(liveDB, testDB, &character.Char{})
if err != nil {
return stats, err
}
stats["characters"] = count
// Step 3: Copy character-dependent data
count, err = copyTableDataWithCount(liveDB, testDB, &character.Eigenschaft{})
if err != nil {
return stats, err
}
stats["character_eigenschaften"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &character.Lp{})
if err != nil {
return stats, err
}
stats["character_lp"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &character.Ap{})
if err != nil {
return stats, err
}
stats["character_ap"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &character.B{})
if err != nil {
return stats, err
}
stats["character_b"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &character.Merkmale{})
if err != nil {
return stats, err
}
stats["character_merkmale"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &character.Erfahrungsschatz{})
if err != nil {
return stats, err
}
stats["character_erfahrungsschatz"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &character.Bennies{})
if err != nil {
return stats, err
}
stats["character_bennies"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &character.Vermoegen{})
if err != nil {
return stats, err
}
stats["character_vermoegen"] = count
// Step 4: Copy skills (depends on characters)
count, err = copyTableDataWithCount(liveDB, testDB, &skills.Fertigkeit{})
if err != nil {
return stats, err
}
stats["skills_fertigkeiten"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &skills.Waffenfertigkeit{})
if err != nil {
return stats, err
}
stats["skills_waffenfertigkeiten"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &skills.Zauber{})
if err != nil {
return stats, err
}
stats["skills_zauber"] = count
// Step 5: Copy equipment (depends on characters)
count, err = copyTableDataWithCount(liveDB, testDB, &equipment.Ausruestung{})
if err != nil {
return stats, err
}
stats["equipment_ausruestung"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &equipment.Waffe{})
if err != nil {
return stats, err
}
stats["equipment_waffen"] = count
count, err = copyTableDataWithCount(liveDB, testDB, &equipment.Container{})
if err != nil {
return stats, err
}
stats["equipment_containers"] = count
return stats, nil
}
// copyTableDataWithCount copies all records from one table to another and returns the count
func copyTableDataWithCount(liveDB, testDB *gorm.DB, model interface{}) (int, error) {
// Get all records from live database using the actual model type
// This prevents GORM from modifying our data during Create operations
var count int64
if err := liveDB.Model(model).Count(&count).Error; err != nil {
return 0, err
}
// If no records, skip (this is normal for some tables)
if count == 0 {
return 0, nil
}
// Process records in batches to avoid memory issues with large tables
batchSize := 100
totalProcessed := 0
for offset := 0; offset < int(count); offset += batchSize {
// Get a fresh batch of records for each iteration
var records []map[string]interface{}
if err := liveDB.Model(model).Offset(offset).Limit(batchSize).Find(&records).Error; err != nil {
return totalProcessed, err
}
if len(records) == 0 {
break
}
// Insert the batch into test database
if err := testDB.Model(model).Create(&records).Error; err != nil {
// If batch insert fails, try individual inserts to identify problematic records
for _, record := range records {
if err := testDB.Model(model).Create(&record).Error; err != nil {
return totalProcessed, err
}
totalProcessed++
}
} else {
totalProcessed += len(records)
}
}
return totalProcessed, nil
}
// saveTestDatabaseToFile saves the in-memory test database to a file
func saveTestDatabaseToFile(testDB *gorm.DB, filename string) error {
// Create the directory if it doesn't exist
dir := filepath.Dir(filename)
if err := os.MkdirAll(dir, 0755); err != nil {
return fmt.Errorf("failed to create directory %s: %w", dir, err)
}
// Handle existing file by creating a backup
backupFilename := filename + ".backup"
fileExists := false
// Check if the target file exists
if _, err := os.Stat(filename); err == nil {
fileExists = true
// Remove any existing backup file first
if _, err := os.Stat(backupFilename); err == nil {
if err := os.Remove(backupFilename); err != nil {
return fmt.Errorf("failed to remove existing backup file %s: %w", backupFilename, err)
}
}
// Rename existing file to backup
if err := os.Rename(filename, backupFilename); err != nil {
return fmt.Errorf("failed to create backup of existing file %s: %w", filename, err)
}
}
// For SQLite in-memory databases, we need to backup to a file
// We'll use SQLite's backup API through a raw SQL command
backupSQL := fmt.Sprintf("VACUUM INTO '%s'", filename)
if err := testDB.Exec(backupSQL).Error; err != nil {
// If VACUUM INTO fails and we created a backup, restore it
if fileExists {
if restoreErr := os.Rename(backupFilename, filename); restoreErr != nil {
return fmt.Errorf("failed to backup database to file: %w (and failed to restore backup: %v)", err, restoreErr)
}
}
return fmt.Errorf("failed to backup database to file: %w", err)
}
// VACUUM INTO succeeded, remove the backup file if it exists
if fileExists {
if err := os.Remove(backupFilename); err != nil {
// Log the error but don't fail the operation since the main task succeeded
fmt.Printf("Warning: failed to remove backup file %s: %v\n", backupFilename, err)
}
}
return nil
}
// LoadPredefinedTestDataFromFile loads predefined test data from a specific file into the provided database
func LoadPredefinedTestDataFromFile(targetDB *gorm.DB, dataFile string) error {
// Check if file exists
if _, err := os.Stat(dataFile); os.IsNotExist(err) {
return fmt.Errorf("predefined test data file not found: %s", dataFile)
}
// Migrate structures to target DB
err := migrateAllStructures(targetDB)
if err != nil {
return fmt.Errorf("failed to migrate structures: %w", err)
}
// Copy data from file database to target database
err = copyDataFromFileToMemory(dataFile, targetDB)
if err != nil {
return fmt.Errorf("failed to copy test data to database: %w", err)
}
return nil
}
// LoadPredefinedTestData creates a new in-memory test database and loads predefined test data into it (HTTP handler)
// Todo I think this don't need to be a handler, but can be called directly
func LoadPredefinedTestData(c *gin.Context) {
testDataFile := filepath.Join(testDataDir, "predefined_test_data.db")
// Check if file exists
if _, err := os.Stat(testDataFile); os.IsNotExist(err) {
respondWithError(c, http.StatusNotFound, "Predefined test data file not found. Run MakeTestdataFromLive first.")
return
}
// Create new in-memory test database using SetupTestDB
database.SetupTestDB(true)
// Load test data using the predefined test data file (includes migrations)
err := LoadPredefinedTestDataFromFile(database.DB, preparedTestDB)
if err != nil {
respondWithError(c, http.StatusInternalServerError, "Failed to load test data: "+err.Error())
return
}
// Get statistics about the loaded data
stats, err := getTestDataStatistics(database.DB)
if err != nil {
respondWithError(c, http.StatusInternalServerError, "Failed to get test data statistics: "+err.Error())
return
}
c.JSON(http.StatusOK, gin.H{
"message": "Predefined test data loaded successfully into in-memory database",
"test_data_file": testDataFile,
"statistics": stats,
})
}
// copyDataFromFileToMemory copies data from a SQLite file to an in-memory database
func copyDataFromFileToMemory(sourceFile string, targetDB *gorm.DB) error {
// Copy all tables using ATTACH and INSERT
attachSQL := fmt.Sprintf("ATTACH DATABASE '%s' AS source", sourceFile)
if err := targetDB.Exec(attachSQL).Error; err != nil {
return fmt.Errorf("failed to attach source database: %w", err)
}
// Get list of tables from source database
var tables []string
if err := targetDB.Raw("SELECT name FROM source.sqlite_master WHERE type='table' AND name NOT LIKE 'sqlite_%'").Scan(&tables).Error; err != nil {
return fmt.Errorf("failed to get table list: %w", err)
}
// Copy each table
for _, table := range tables {
copySQL := fmt.Sprintf("INSERT OR REPLACE INTO main.%s SELECT * FROM source.%s", table, table)
if err := targetDB.Exec(copySQL).Error; err != nil {
return fmt.Errorf("failed to copy table %s: %w", table, err)
}
}
// Detach the source database
if err := targetDB.Exec("DETACH DATABASE source").Error; err != nil {
return fmt.Errorf("failed to detach source database: %w", err)
}
return nil
}
// getTestDataStatistics returns statistics about the test database
func getTestDataStatistics(db *gorm.DB) (map[string]int64, error) {
stats := make(map[string]int64)
// Count records in each table
tables := map[string]interface{}{
"users": &user.User{},
"characters": &character.Char{},
"gsmaster_skills": &models.Skill{},
"gsmaster_spells": &models.Spell{},
"gsmaster_equipment": &models.Equipment{},
"skills_fertigkeiten": &skills.Fertigkeit{},
"skills_waffenfertigkeiten": &skills.Waffenfertigkeit{},
"skills_zauber": &skills.Zauber{},
"equipment_ausruestung": &equipment.Ausruestung{},
"equipment_waffen": &equipment.Waffe{},
}
for name, model := range tables {
var count int64
if err := db.Model(model).Count(&count).Error; err != nil {
return stats, fmt.Errorf("failed to count %s: %w", name, err)
}
stats[name] = count
}
return stats, nil
}
func SetupCheck(c *gin.Context) {
db := database.ConnectDatabase()
if db == nil {
respondWithError(c, http.StatusInternalServerError, "Failed to connect to DataBase")
return
}
err := migrateAllStructures(db)
if err != nil {
c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
return
}
c.JSON(http.StatusOK, gin.H{"message": "Setup Check OK"})
}