SelectSkills mit zusätzlichem Feld als filter
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@@ -216,8 +216,17 @@ func (object *Skill) Select(fieldName string, value string) ([]Skill, error) {
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return skills, nil
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}
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func SelectSkills(fieldName string, value string) ([]Skill, error) {
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func SelectSkills(opts ...string) ([]Skill, error) {
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fieldName := ""
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value := ""
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gameSystem := "midgard"
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if len(opts) > 1 {
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fieldName = opts[0]
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value = opts[1]
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}
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var skills []Skill
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if fieldName == "" {
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err := database.DB.Find(&skills, "game_system=? AND name != 'Placeholder'", gameSystem).Error
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