added migration data and copyMariaDBToSQLite
This commit is contained in:
@@ -24,3 +24,21 @@ func MigrateStructure(db ...*gorm.DB) error {
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func MigrateDataIfNeeded(db *gorm.DB) error {
|
||||
// Implement data migration logic here if needed
|
||||
gameSystem := models.GameSystem{}
|
||||
err := db.First(&gameSystem, "ID = ?", 1).Error
|
||||
if err != nil {
|
||||
// No initial version found, assume no migration needed
|
||||
gameSystem.Code = "M5"
|
||||
gameSystem.Name = "M-System"
|
||||
gameSystem.Description = "Version 5 des Rollenspiels"
|
||||
gameSystem.IsActive = true
|
||||
err = db.Create(&gameSystem).Error
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -76,6 +76,11 @@ func migrateDataIfNeeded(db *gorm.DB) error {
|
||||
logger.Error("Fehler beim Migrieren der Datenbankdaten: %s", err.Error())
|
||||
return fmt.Errorf("failed to migrate database data: %w", err)
|
||||
}
|
||||
err = gamesystem.MigrateDataIfNeeded(db)
|
||||
if err != nil {
|
||||
logger.Error("Fehler beim Migrieren der GameSystem-Daten: %s", err.Error())
|
||||
return fmt.Errorf("failed to migrate game system data: %w", err)
|
||||
}
|
||||
|
||||
// Kopiere categorie nach learning_category für Spells, wenn learning_category leer ist
|
||||
logger.Debug("Migriere Spell Learning Categories...")
|
||||
@@ -217,8 +222,13 @@ func copyMariaDBToSQLite(mariaDB, sqliteDB *gorm.DB) error {
|
||||
// (Basis-Tabellen zuerst wegen Foreign Key-Abhängigkeiten)
|
||||
tables := []interface{}{
|
||||
// Basis-Strukturen (keine Abhängigkeiten)
|
||||
&database.MigrationHistory{},
|
||||
&database.SchemaVersion{},
|
||||
&user.User{},
|
||||
|
||||
// Game System - Basis
|
||||
&models.GameSystem{},
|
||||
|
||||
// Learning Costs System - Basis
|
||||
&models.Source{},
|
||||
&models.CharacterClass{},
|
||||
|
||||
Reference in New Issue
Block a user