1200 lines
39 KiB
Go
1200 lines
39 KiB
Go
package character
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import (
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"bytes"
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"encoding/json"
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"errors"
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"fmt"
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"net/http"
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"net/http/httptest"
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"os"
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"testing"
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"bamort/database"
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"bamort/models"
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"bamort/user"
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"github.com/gin-gonic/gin"
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"github.com/stretchr/testify/assert"
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"gorm.io/gorm"
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)
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func TestImproveSkillHandler(t *testing.T) {
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// Setup test environment
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original := os.Getenv("ENVIRONMENT")
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os.Setenv("ENVIRONMENT", "test")
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t.Cleanup(func() {
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if original != "" {
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os.Setenv("ENVIRONMENT", original)
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} else {
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os.Unsetenv("ENVIRONMENT")
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}
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})
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// Setup test database
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database.SetupTestDB(true, true)
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defer database.ResetTestDB()
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err := models.MigrateStructure()
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assert.NoError(t, err)
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// Create test character with ID 20
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/*
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testChar := Char{
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BamortBase: models.BamortBase{
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ID: 20,
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Name: "Test Krieger",
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},
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Typ: "Krieger",
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Rasse: "Mensch",
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Grad: 1,
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Erfahrungsschatz: Erfahrungsschatz{
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BamortCharTrait: models.BamortCharTrait{
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CharacterID: 20,
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},
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Value: 326, // Starting EP (should end with 316 after spending 10)
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},
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Vermoegen: Vermoegen{
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BamortCharTrait: models.BamortCharTrait{
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CharacterID: 20,
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},
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Goldstücke: 390, // Starting Gold (should end with 370 after spending 20)
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},
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}
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// Add Athletik skill at level 9
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athletikSkill := models.Fertigkeit{
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BamortCharTrait: models.BamortCharTrait{
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BamortBase: models.BamortBase{
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Name: "Athletik",
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},
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CharacterID: 20,
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},
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Fertigkeitswert: 9,
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}
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testChar.Fertigkeiten = append(testChar.Fertigkeiten, athletikSkill)
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err = testChar.Create()
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assert.NoError(t, err)
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*/
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// Setup Gin in test mode
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gin.SetMode(gin.TestMode)
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t.Run("ImproveSkill Athletik from level 9 to 10", func(t *testing.T) {
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// Create request body matching gsmaster.LernCostRequest structure
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requestData := map[string]interface{}{
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"char_id": 20,
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"name": "Athletik",
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"current_level": 9,
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"target_level": 10,
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"type": "skill",
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"action": "improve",
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"reward": "default",
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"use_pp": 1,
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"use_gold": 0,
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"levels_to_learn": []int{10},
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"notes": "Fertigkeit Athletik von 9 auf 10 verbessert (1 Level)",
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}
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requestBody, _ := json.Marshal(requestData)
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// Create HTTP request
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req, _ := http.NewRequest("POST", "/api/characters/improve-skill", bytes.NewBuffer(requestBody))
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req.Header.Set("Content-Type", "application/json")
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// Create response recorder
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w := httptest.NewRecorder()
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// Create Gin context
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c, _ := gin.CreateTestContext(w)
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c.Request = req
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// Call the actual handler function
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ImproveSkill(c)
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// Print the actual response to see what we get
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t.Logf("Response Status: %d", w.Code)
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t.Logf("Response Body: %s", w.Body.String())
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// Check if we got a successful response
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assert.Equal(t, http.StatusOK, w.Code, "Status code should be 200 OK")
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// Parse and validate response
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var response map[string]interface{}
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err := json.Unmarshal(w.Body.Bytes(), &response)
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assert.NoError(t, err, "Response should be valid JSON")
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// Validate expected response values
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// Note: Athletik is now in "Körper" category (lowest ID from learning_skill_category_difficulties)
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// which has different costs than the previous "Kampf" category
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expectedResponse := map[string]interface{}{
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"ep_cost": float64(0), // JSON numbers are float64
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"from_level": float64(9),
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"gold_cost": float64(0),
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"message": "Fertigkeit erfolgreich verbessert",
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"remaining_ep": float64(260),
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"remaining_gold": float64(310),
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"skill_name": "Athletik",
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"to_level": float64(10),
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}
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// Check each expected field
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for key, expectedValue := range expectedResponse {
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actualValue, exists := response[key]
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assert.True(t, exists, "Response should contain field: %s", key)
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assert.Equal(t, expectedValue, actualValue, "Field %s should match expected value", key)
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}
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// Additional validations
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assert.Contains(t, response, "message", "Response should contain success message")
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assert.Equal(t, "Fertigkeit erfolgreich verbessert", response["message"])
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// Verify character state was updated correctly
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var updatedChar models.Char
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err = updatedChar.FirstID("20")
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assert.NoError(t, err)
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// Check that EP was deducted correctly
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// Athletik is now in "Körper" category which has different costs
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assert.Equal(t, 260, updatedChar.Erfahrungsschatz.EP, "Character should have 260 EP remaining")
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// Check that Gold was deducted correctly
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assert.Equal(t, 310, updatedChar.Vermoegen.Goldstuecke, "Character should have 310 Gold remaining")
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t.Logf("Test completed successfully!")
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t.Logf("EP: %d -> %d (cost: %.0f)", 326, updatedChar.Erfahrungsschatz.EP, response["ep_cost"])
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t.Logf("Gold: %d -> %d (cost: %.0f)", 390, updatedChar.Vermoegen.Goldstuecke, response["gold_cost"])
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})
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}
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func TestGetAvailableSkillsNewSystem(t *testing.T) {
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// Setup test environment
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original := os.Getenv("ENVIRONMENT")
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os.Setenv("ENVIRONMENT", "test")
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t.Cleanup(func() {
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if original != "" {
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os.Setenv("ENVIRONMENT", original)
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} else {
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os.Unsetenv("ENVIRONMENT")
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}
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})
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// Setup test database
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database.SetupTestDB(true, true)
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defer database.ResetTestDB()
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err := models.MigrateStructure()
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assert.NoError(t, err)
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t.Run("GetAvailableSkillsForCharacterCreation", func(t *testing.T) {
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// Test data - the exact request format for character creation
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requestData := map[string]interface{}{
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"CharId": 0,
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"name": "",
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"current_level": 0,
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"target_level": 1,
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"type": "skill",
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"action": "learn",
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"use_pp": 0,
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"use_gold": 0,
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"reward": "default",
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}
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requestBody, err := json.Marshal(requestData)
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assert.NoError(t, err)
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// Create test request
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req, _ := http.NewRequest("POST", "/api/characters/available-skills-new", bytes.NewBuffer(requestBody))
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req.Header.Set("Content-Type", "application/json")
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w := httptest.NewRecorder()
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c, _ := gin.CreateTestContext(w)
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c.Request = req
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// Call the handler
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GetAvailableSkillsNewSystem(c)
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// Verify response
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assert.Equal(t, http.StatusOK, w.Code, "Should return 200 OK for character creation request")
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var response map[string]interface{}
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err = json.Unmarshal(w.Body.Bytes(), &response)
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assert.NoError(t, err)
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// Check response structure
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assert.Contains(t, response, "skills_by_category", "Response should contain skills_by_category")
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skillsByCategory, ok := response["skills_by_category"].(map[string]interface{})
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assert.True(t, ok, "skills_by_category should be a map")
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// Verify we have reasonable costs for character creation
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assert.Greater(t, len(skillsByCategory), 0, "Should have at least some skill categories")
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// Check that costs are reasonable for character creation (not the high fallback values)
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for _, skills := range skillsByCategory {
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if skillsList, ok := skills.([]interface{}); ok {
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for _, skill := range skillsList {
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if skillMap, ok := skill.(map[string]interface{}); ok {
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epCost := skillMap["epCost"].(float64)
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goldCost := skillMap["goldCost"].(float64)
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// Verify costs are reasonable for character creation (not fallback values)
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assert.Less(t, epCost, 1000.0, "EP cost should be reasonable for character creation")
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assert.Less(t, goldCost, 1000.0, "Gold cost should be reasonable for character creation")
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assert.Greater(t, epCost, 0.0, "EP cost should be positive")
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assert.Greater(t, goldCost, 0.0, "Gold cost should be positive")
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}
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}
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}
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}
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assert.Greater(t, len(skillsByCategory), 0, "Should return at least some skill categories")
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// Check that each category contains skills with proper structure
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for categoryName, categorySkills := range skillsByCategory {
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assert.NotEmpty(t, categoryName, "Category name should not be empty")
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skillsArray, ok := categorySkills.([]interface{})
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assert.True(t, ok, "Category skills should be an array")
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if len(skillsArray) > 0 {
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// Check first skill structure
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firstSkill, ok := skillsArray[0].(map[string]interface{})
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assert.True(t, ok, "Skill should be a map")
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// Verify skill has required fields
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assert.Contains(t, firstSkill, "name", "Skill should have name field")
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assert.Contains(t, firstSkill, "epCost", "Skill should have epCost field")
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assert.Contains(t, firstSkill, "goldCost", "Skill should have goldCost field")
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// Verify field types
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assert.IsType(t, "", firstSkill["name"], "Name should be string")
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assert.IsType(t, float64(0), firstSkill["epCost"], "epCost should be numeric")
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assert.IsType(t, float64(0), firstSkill["goldCost"], "goldCost should be numeric")
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}
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}
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})
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t.Run("GetAvailableSkillsInvalidRequest", func(t *testing.T) {
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// Test with missing required fields (type, action, reward)
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requestData := map[string]interface{}{
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"CharId": 0, // CharId 0 is valid for character creation
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"name": "",
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"current_level": 0,
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"target_level": 1,
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// Missing "type", "action", and "reward" - should fail
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"use_pp": 0,
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"use_gold": 0,
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}
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requestBody, err := json.Marshal(requestData)
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assert.NoError(t, err)
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req, _ := http.NewRequest("POST", "/api/characters/available-skills-new", bytes.NewBuffer(requestBody))
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req.Header.Set("Content-Type", "application/json")
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w := httptest.NewRecorder()
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c, _ := gin.CreateTestContext(w)
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c.Request = req
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GetAvailableSkillsNewSystem(c)
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// Should return 400 Bad Request for missing required fields
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assert.Equal(t, http.StatusBadRequest, w.Code, "Should return 400 for missing required fields")
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var response map[string]interface{}
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err = json.Unmarshal(w.Body.Bytes(), &response)
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assert.NoError(t, err)
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assert.Contains(t, response, "error")
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assert.True(t, len(response["error"].(string)) > 0, "Error message should not be empty")
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})
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t.Run("GetAvailableSkillsInvalidRewardType", func(t *testing.T) {
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// Test with invalid reward type
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requestData := map[string]interface{}{
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"CharId": 0,
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"name": "",
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"current_level": 0,
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"target_level": 1,
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"type": "skill",
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"action": "learn",
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"use_pp": 0,
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"use_gold": 0,
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"reward": "invalid",
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}
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requestBody, err := json.Marshal(requestData)
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assert.NoError(t, err)
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req, _ := http.NewRequest("POST", "/api/characters/available-skills-new", bytes.NewBuffer(requestBody))
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req.Header.Set("Content-Type", "application/json")
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w := httptest.NewRecorder()
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c, _ := gin.CreateTestContext(w)
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c.Request = req
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GetAvailableSkillsNewSystem(c)
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// Should return 400 Bad Request for invalid reward type
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assert.Equal(t, http.StatusBadRequest, w.Code, "Should return 400 for invalid reward type")
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var response map[string]interface{}
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err = json.Unmarshal(w.Body.Bytes(), &response)
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assert.NoError(t, err)
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assert.Contains(t, response, "error")
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})
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}
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// TestGetAvailableSkillsForCreation tests the character creation skills endpoint
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func TestGetAvailableSkillsForCreation(t *testing.T) {
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// Setup test database
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database.SetupTestDB(true, true)
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defer database.ResetTestDB()
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tests := []struct {
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name string
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characterClass string
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expectStatus int
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expectError bool
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}{
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{
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name: "ValidCharacterClass",
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characterClass: "As",
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expectStatus: http.StatusOK,
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expectError: false,
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},
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{
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name: "MagierCharacterClass",
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characterClass: "Ma",
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expectStatus: http.StatusOK,
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expectError: false,
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},
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{
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name: "EmptyCharacterClass",
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characterClass: "",
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expectStatus: http.StatusBadRequest,
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expectError: true,
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},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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// Create request
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requestData := gin.H{
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"characterClass": tt.characterClass,
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}
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requestBody, _ := json.Marshal(requestData)
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// Create HTTP request
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req, _ := http.NewRequest("POST", "/api/characters/available-skills-creation", bytes.NewBuffer(requestBody))
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req.Header.Set("Content-Type", "application/json")
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req.Header.Set("Authorization", "Bearer test-token")
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// Create response recorder
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w := httptest.NewRecorder()
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c, _ := gin.CreateTestContext(w)
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c.Request = req
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// Call the handler directly (it will handle JSON parsing internally)
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GetAvailableSkillsForCreation(c)
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// Verify response
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assert.Equal(t, tt.expectStatus, w.Code)
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if !tt.expectError {
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var response map[string]interface{}
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err := json.Unmarshal(w.Body.Bytes(), &response)
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assert.NoError(t, err)
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// Check response structure
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assert.Contains(t, response, "skills_by_category")
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skillsByCategory, ok := response["skills_by_category"].(map[string]interface{})
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assert.True(t, ok)
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assert.Greater(t, len(skillsByCategory), 0, "Should have at least some skill categories")
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// Verify skills have learnCost field
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hasNonDefaultCost := false
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for categoryName, skills := range skillsByCategory {
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if skillsList, ok := skills.([]interface{}); ok {
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for _, skill := range skillsList {
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if skillMap, ok := skill.(map[string]interface{}); ok {
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assert.Contains(t, skillMap, "name", "Skill should have name", skillMap["name"])
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//assert.Contains(t, skillMap, "learnCost", "Skill should have learnCost", skillMap["name"])
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assert.Contains(t, skillMap, "leCost", "Skill should have leCost", skillMap["name"])
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learnCost := skillMap["leCost"].(float64)
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assert.Greater(t, learnCost, 0.0, "Learn cost should be positive")
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assert.Less(t, learnCost, 500.0, "Learn cost should be reasonable for character creation")
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// Check if we have skills with non-default costs
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if learnCost != 50 {
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hasNonDefaultCost = true
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}
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// Log individual skill costs for debugging
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if tt.characterClass == "Ma" {
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t.Logf("Skill: %s, Category: %s, LearnCost: %.0f", skillMap["name"], categoryName, learnCost)
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}
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}
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}
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if tt.characterClass == "Ma" {
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break // Only log first category for Ma
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}
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}
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_ = categoryName // Mark as used
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}
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// For Ma class, we should get some skills with different costs than the default 50
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if tt.characterClass == "Ma" {
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// This is more of an informational test - we want to see what costs we get
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t.Logf("Ma class - has skills with non-default costs: %v", hasNonDefaultCost)
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} // Log some sample data for verification
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t.Logf("Character creation skills loaded for class %s: %d categories", tt.characterClass, len(skillsByCategory))
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} else {
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// For error cases, verify error response
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var response map[string]interface{}
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err := json.Unmarshal(w.Body.Bytes(), &response)
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assert.NoError(t, err)
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assert.Contains(t, response, "error")
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}
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})
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}
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}
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func TestGetAvailableSpellsForCreation(t *testing.T) {
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// Setup test database
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database.SetupTestDB(true, true)
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defer database.ResetTestDB()
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tests := []struct {
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name string
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characterClass string
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expectStatus int
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expectError bool
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findspells bool
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}{
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{
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name: "ValidCharacterClass",
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characterClass: "As",
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expectStatus: http.StatusNotFound,
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expectError: false,
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findspells: false,
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},
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{
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name: "MagierCharacterClass",
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characterClass: "Ma",
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expectStatus: http.StatusOK,
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expectError: false,
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findspells: true,
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},
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{
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name: "NonMagicCharacterClass",
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characterClass: "Kr",
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expectStatus: http.StatusNotFound,
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expectError: false,
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findspells: false,
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},
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{
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name: "EmptyCharacterClass",
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characterClass: "",
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expectStatus: http.StatusBadRequest,
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expectError: true,
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findspells: false,
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},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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// Create request
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requestData := gin.H{
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"characterClass": tt.characterClass,
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}
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requestBody, _ := json.Marshal(requestData)
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u := user.User{}
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u.FirstId(1)
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token := user.GenerateToken(&u)
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// Create HTTP request
|
|
req, _ := http.NewRequest("POST", "/api/characters/available-spells-creation", bytes.NewBuffer(requestBody))
|
|
req.Header.Set("Content-Type", "application/json")
|
|
req.Header.Set("Authorization", "Bearer "+token)
|
|
|
|
// Create response recorder
|
|
w := httptest.NewRecorder()
|
|
c, _ := gin.CreateTestContext(w)
|
|
c.Request = req
|
|
|
|
// Call the handler directly (it will handle JSON parsing internally)
|
|
GetAvailableSpellsForCreation(c)
|
|
|
|
// Verify response
|
|
assert.Equal(t, tt.expectStatus, w.Code)
|
|
|
|
if !tt.expectError {
|
|
var response map[string]interface{}
|
|
err := json.Unmarshal(w.Body.Bytes(), &response)
|
|
assert.NoError(t, err)
|
|
|
|
// Check response structure
|
|
assert.Contains(t, response, "spells_by_category")
|
|
|
|
spellsByCategory, ok := response["spells_by_category"].(map[string]interface{})
|
|
assert.True(t, ok)
|
|
if tt.findspells {
|
|
assert.Greater(t, len(spellsByCategory), 0, "Should have at least some spell categories")
|
|
|
|
// Verify spells have learnCost field
|
|
for categoryName, spells := range spellsByCategory {
|
|
if spellsList, ok := spells.([]interface{}); ok {
|
|
for _, spell := range spellsList {
|
|
if spellMap, ok := spell.(map[string]interface{}); ok {
|
|
assert.Contains(t, spellMap, "name", "Spell should have name")
|
|
assert.Contains(t, spellMap, "le_cost", "Spell should have learnCost")
|
|
|
|
learnCost := spellMap["le_cost"].(float64)
|
|
assert.Greater(t, learnCost, 0.0, "Learn cost should be positive")
|
|
assert.Less(t, learnCost, 500.0, "Learn cost should be reasonable for character creation")
|
|
}
|
|
}
|
|
}
|
|
_ = categoryName // Mark as used
|
|
}
|
|
// Log some sample data for verification
|
|
t.Logf("Character creation spells loaded for class %s: %d categories", tt.characterClass, len(spellsByCategory))
|
|
} else {
|
|
assert.Equal(t, len(spellsByCategory), 0, "Should not have any spell categories")
|
|
}
|
|
|
|
} else {
|
|
// For error cases, verify error response
|
|
var response map[string]interface{}
|
|
err := json.Unmarshal(w.Body.Bytes(), &response)
|
|
assert.NoError(t, err)
|
|
assert.Contains(t, response, "error")
|
|
}
|
|
})
|
|
}
|
|
}
|
|
|
|
func TestFinalizeCharacterCreation(t *testing.T) {
|
|
// Setup test environment
|
|
original := os.Getenv("ENVIRONMENT")
|
|
os.Setenv("ENVIRONMENT", "test")
|
|
t.Cleanup(func() {
|
|
if original != "" {
|
|
os.Setenv("ENVIRONMENT", original)
|
|
} else {
|
|
os.Unsetenv("ENVIRONMENT")
|
|
}
|
|
})
|
|
|
|
// Setup test database
|
|
database.SetupTestDB(true, true)
|
|
defer database.ResetTestDB()
|
|
|
|
err := models.MigrateStructure()
|
|
assert.NoError(t, err)
|
|
// Create test user (bebe)
|
|
testUser := user.User{}
|
|
testUser.FirstId(1)
|
|
/*
|
|
{
|
|
UserID: 1,
|
|
Username: "bebe",
|
|
Email: "frank@wuenscheonline.de",
|
|
Role: "admin",
|
|
}
|
|
err = database.DB.Create(&testUser).Error
|
|
assert.NoError(t, err)
|
|
*/
|
|
// Create test character creation session with data from testdata
|
|
testSession := models.CharacterCreationSession{
|
|
ID: "char_create_1_1756326371",
|
|
UserID: 1,
|
|
Name: "wergw5 z ",
|
|
Rasse: "Mensch",
|
|
Typ: "Priester Streiter",
|
|
Attributes: models.AttributesData{
|
|
ST: 89,
|
|
GS: 64,
|
|
GW: 77,
|
|
KO: 71,
|
|
IN: 87,
|
|
ZT: 44,
|
|
AU: 87,
|
|
},
|
|
DerivedValues: models.DerivedValuesData{
|
|
PA: 33,
|
|
WK: 27,
|
|
LPMax: 11,
|
|
APMax: 14,
|
|
BMax: 26,
|
|
ResistenzKoerper: 11,
|
|
ResistenzGeist: 11,
|
|
ResistenzBonusKoerper: 0,
|
|
ResistenzBonusGeist: 0,
|
|
Abwehr: 11,
|
|
AbwehrBonus: 0,
|
|
AusdauerBonus: 11,
|
|
AngriffsBonus: 0,
|
|
Zaubern: 11,
|
|
ZauberBonus: 0,
|
|
Raufen: 8,
|
|
SchadensBonus: 3,
|
|
SG: 0,
|
|
GG: 0,
|
|
GP: 0,
|
|
},
|
|
Skills: models.CharacterCreationSkills{
|
|
{Name: "Klettern", Level: 0, Category: "Alltag", Cost: 1},
|
|
{Name: "Reiten", Level: 0, Category: "Alltag", Cost: 1},
|
|
{Name: "Sprache", Level: 0, Category: "Alltag", Cost: 1},
|
|
{Name: "Athletik", Level: 0, Category: "Kampf", Cost: 2},
|
|
{Name: "Spießwaffen", Level: 0, Category: "Waffen", Cost: 2},
|
|
{Name: "Stielwurfwaffen", Level: 0, Category: "Waffen", Cost: 2},
|
|
{Name: "Waffenloser Kampf", Level: 0, Category: "Waffen", Cost: 2},
|
|
{Name: "Stichwaffen", Level: 0, Category: "Waffen", Cost: 2},
|
|
{Name: "Heilkunde", Level: 0, Category: "Wissen", Cost: 2},
|
|
{Name: "Naturkunde", Level: 0, Category: "Wissen", Cost: 2},
|
|
},
|
|
Spells: models.CharacterCreationSpells{
|
|
{Name: "Göttlicher Schutz v. d. Bösen", Cost: 1},
|
|
{Name: "Erkennen der Aura", Cost: 1},
|
|
{Name: "Heiliger Zorn", Cost: 1},
|
|
{Name: "Blutmeisterschaft", Cost: 1},
|
|
},
|
|
SkillPoints: models.SkillPointsData{},
|
|
CurrentStep: 5,
|
|
Geschlecht: "Männlich",
|
|
Herkunft: "Aran",
|
|
Stand: "Mittelschicht",
|
|
Glaube: "",
|
|
}
|
|
err = database.DB.Create(&testSession).Error
|
|
assert.NoError(t, err)
|
|
|
|
t.Run("FinalizeCharacterCreation with valid session", func(t *testing.T) {
|
|
// Create the HTTP request to finalize the character creation
|
|
// Using the session ID from the test data: 'char_create_1_1756326371'
|
|
req, err := http.NewRequest("POST", "/api/characters/sessions/char_create_1_1756326371/finalize", nil)
|
|
assert.NoError(t, err)
|
|
|
|
// Create response recorder
|
|
w := httptest.NewRecorder()
|
|
|
|
// Create Gin context with userID set to 1 (bebe user)
|
|
c, _ := gin.CreateTestContext(w)
|
|
c.Request = req
|
|
c.Set("userID", uint(1)) // Set the userID for bebe user
|
|
c.Params = gin.Params{
|
|
gin.Param{Key: "sessionId", Value: "char_create_1_1756326371"},
|
|
}
|
|
|
|
// Call the FinalizeCharacterCreation handler
|
|
FinalizeCharacterCreation(c)
|
|
|
|
// Log the response for debugging
|
|
t.Logf("Response Status: %d", w.Code)
|
|
t.Logf("Response Body: %s", w.Body.String())
|
|
|
|
// Check if we got a successful response
|
|
assert.Equal(t, http.StatusCreated, w.Code, "Status code should be 201 Created")
|
|
|
|
// Parse and validate response
|
|
var response map[string]interface{}
|
|
err = json.Unmarshal(w.Body.Bytes(), &response)
|
|
assert.NoError(t, err, "Response should be valid JSON")
|
|
|
|
// Validate expected response structure
|
|
assert.Contains(t, response, "message", "Response should contain success message")
|
|
assert.Contains(t, response, "character_id", "Response should contain character_id")
|
|
assert.Contains(t, response, "session_id", "Response should contain session_id")
|
|
|
|
// Validate response values
|
|
assert.Equal(t, "Charakter erfolgreich erstellt", response["message"])
|
|
assert.Equal(t, "char_create_1_1756326371", response["session_id"])
|
|
|
|
// Verify that a character was actually created
|
|
characterID := response["character_id"]
|
|
assert.NotNil(t, characterID, "Character ID should not be nil")
|
|
|
|
// Verify character exists in database
|
|
var createdChar models.Char
|
|
err = database.DB.Preload("Lp").Preload("Ap").Preload("B").Preload("Eigenschaften").Preload("Fertigkeiten").Preload("Waffenfertigkeiten").Preload("Zauber").
|
|
First(&createdChar, "id = ?", characterID).Error
|
|
assert.NoError(t, err, "Created character should exist in database")
|
|
|
|
// Validate character data based on the session data
|
|
assert.Equal(t, "wergw5 z ", createdChar.Name, "Character name should match session")
|
|
assert.Equal(t, "Mensch", createdChar.Rasse, "Character race should match session")
|
|
assert.Equal(t, "Priester Streiter", createdChar.Typ, "Character type should match session")
|
|
assert.Equal(t, "Aran", createdChar.Herkunft, "Character origin should match session")
|
|
assert.Equal(t, "Männlich", createdChar.Gender, "Character gender should match session")
|
|
assert.Equal(t, "Mittelschicht", createdChar.SocialClass, "Character status should match session")
|
|
|
|
// Validate attributes
|
|
assert.Equal(t, 9, len(createdChar.Eigenschaften), "Should have 9 attributes (ST, GS, GW, KO, IN, ZT, AU, pA, WK)")
|
|
|
|
// Create a map for easier attribute validation
|
|
attrMap := make(map[string]int)
|
|
for _, attr := range createdChar.Eigenschaften {
|
|
attrMap[attr.Name] = attr.Value
|
|
}
|
|
|
|
// Validate each attribute matches the session data
|
|
assert.Equal(t, 87, attrMap["In"], "Intelligence should match session")
|
|
assert.Equal(t, 89, attrMap["St"], "Strength should match session")
|
|
assert.Equal(t, 64, attrMap["Gs"], "Dexterity should match session")
|
|
assert.Equal(t, 77, attrMap["Gw"], "Agility should match session")
|
|
assert.Equal(t, 71, attrMap["Ko"], "Constitution should match session")
|
|
assert.Equal(t, 44, attrMap["Zt"], "Magic Talent should match session")
|
|
assert.Equal(t, 87, attrMap["Au"], "Charisma should match session")
|
|
assert.Equal(t, 33, attrMap["pA"], "Personal Charisma should match session")
|
|
assert.Equal(t, 27, attrMap["Wk"], "Willpower should match session")
|
|
|
|
// Validate derived values
|
|
assert.Equal(t, 11, createdChar.Lp.Max, "LP Max should match session")
|
|
assert.Equal(t, 11, createdChar.Lp.Value, "LP Value should equal Max initially")
|
|
assert.Equal(t, 14, createdChar.Ap.Max, "AP Max should match session")
|
|
assert.Equal(t, 14, createdChar.Ap.Value, "AP Value should equal Max initially")
|
|
assert.Equal(t, 26, createdChar.B.Max, "B Max should match session")
|
|
assert.Equal(t, 26, createdChar.B.Value, "B Value should equal Max initially")
|
|
|
|
// Validate static derived values (Resistenz, Abwehr, Zaubern, Raufen)
|
|
assert.Equal(t, 11, createdChar.ResistenzKoerper, "Resistenz Körper should match session")
|
|
assert.Equal(t, 11, createdChar.ResistenzGeist, "Resistenz Geist should match session")
|
|
assert.Equal(t, 11, createdChar.Abwehr, "Abwehr should match session")
|
|
assert.Equal(t, 11, createdChar.Zaubern, "Zaubern should match session")
|
|
assert.Equal(t, 8, createdChar.Raufen, "Raufen should match session")
|
|
|
|
// Validate skills were transferred (session has 10 skills: 6 regular skills + 4 weapon skills)
|
|
// Regular skills: Klettern, Reiten, Sprache, Athletik, Heilkunde, Naturkunde (6)
|
|
// Weapon skills: Spießwaffen, Stielwurfwaffen, Waffenloser Kampf, Stichwaffen (4)
|
|
assert.Equal(t, 6, len(createdChar.Fertigkeiten), "Should have 6 regular skills")
|
|
assert.Equal(t, 4, len(createdChar.Waffenfertigkeiten), "Should have 4 weapon skills")
|
|
|
|
// Validate that skills use database initial values (not session levels which were 0)
|
|
// Check a few specific skills exist
|
|
skillNames := make([]string, len(createdChar.Fertigkeiten))
|
|
for i, skill := range createdChar.Fertigkeiten {
|
|
skillNames[i] = skill.Name
|
|
}
|
|
assert.Contains(t, skillNames, "Klettern", "Should contain Klettern skill")
|
|
assert.Contains(t, skillNames, "Reiten", "Should contain Reiten skill")
|
|
assert.Contains(t, skillNames, "Athletik", "Should contain Athletik skill")
|
|
assert.Contains(t, skillNames, "Heilkunde", "Should contain Heilkunde skill")
|
|
|
|
// Check weapon skills
|
|
weaponSkillNames := make([]string, len(createdChar.Waffenfertigkeiten))
|
|
for i, skill := range createdChar.Waffenfertigkeiten {
|
|
weaponSkillNames[i] = skill.Name
|
|
}
|
|
assert.Contains(t, weaponSkillNames, "Spießwaffen", "Should contain Spießwaffen weapon skill")
|
|
assert.Contains(t, weaponSkillNames, "Stichwaffen", "Should contain Stichwaffen weapon skill")
|
|
|
|
// Validate spells were transferred (session has 4 spells)
|
|
assert.Equal(t, 4, len(createdChar.Zauber), "Should have 4 spells")
|
|
|
|
// Validate spell names
|
|
spellNames := make([]string, len(createdChar.Zauber))
|
|
for i, spell := range createdChar.Zauber {
|
|
spellNames[i] = spell.Name
|
|
}
|
|
assert.Contains(t, spellNames, "Göttlicher Schutz v. d. Bösen", "Should contain Göttlicher Schutz v. d. Bösen spell")
|
|
assert.Contains(t, spellNames, "Erkennen der Aura", "Should contain Erkennen der Aura spell")
|
|
assert.Contains(t, spellNames, "Heiliger Zorn", "Should contain Heiliger Zorn spell")
|
|
assert.Contains(t, spellNames, "Blutmeisterschaft", "Should contain Blutmeisterschaft spell")
|
|
|
|
// Verify session was deleted after successful creation
|
|
var deletedSession models.CharacterCreationSession
|
|
err = database.DB.Where("id = ?", "char_create_1_1756326371").First(&deletedSession).Error
|
|
assert.Error(t, err, "Session should be deleted after character creation")
|
|
assert.True(t, errors.Is(err, gorm.ErrRecordNotFound), "Session should not be found in database")
|
|
|
|
t.Logf("Character successfully created with ID: %.0f", characterID)
|
|
t.Logf("Character name: %s", createdChar.Name)
|
|
t.Logf("Character has %d skills, %d weapon skills, %d spells",
|
|
len(createdChar.Fertigkeiten), len(createdChar.Waffenfertigkeiten), len(createdChar.Zauber))
|
|
})
|
|
|
|
t.Run("FinalizeCharacterCreation with invalid session", func(t *testing.T) {
|
|
req, err := http.NewRequest("POST", "/api/characters/sessions/nonexistent_session/finalize", nil)
|
|
assert.NoError(t, err)
|
|
|
|
w := httptest.NewRecorder()
|
|
c, _ := gin.CreateTestContext(w)
|
|
c.Request = req
|
|
c.Set("userID", uint(1))
|
|
c.Params = gin.Params{
|
|
gin.Param{Key: "sessionId", Value: "nonexistent_session"},
|
|
}
|
|
|
|
FinalizeCharacterCreation(c)
|
|
|
|
assert.Equal(t, http.StatusNotFound, w.Code, "Should return 404 for non-existent session")
|
|
|
|
var response map[string]interface{}
|
|
err = json.Unmarshal(w.Body.Bytes(), &response)
|
|
assert.NoError(t, err)
|
|
assert.Contains(t, response, "error")
|
|
assert.Equal(t, "Session not found", response["error"])
|
|
})
|
|
|
|
t.Run("FinalizeCharacterCreation with unauthorized user", func(t *testing.T) {
|
|
req, err := http.NewRequest("POST", "/api/characters/sessions/char_create_1_1756326371/finalize", nil)
|
|
assert.NoError(t, err)
|
|
|
|
w := httptest.NewRecorder()
|
|
c, _ := gin.CreateTestContext(w)
|
|
c.Request = req
|
|
c.Set("userID", uint(0)) // Invalid userID
|
|
c.Params = gin.Params{
|
|
gin.Param{Key: "sessionId", Value: "char_create_1_1756326371"},
|
|
}
|
|
|
|
FinalizeCharacterCreation(c)
|
|
|
|
assert.Equal(t, http.StatusUnauthorized, w.Code, "Should return 401 for unauthorized user")
|
|
|
|
var response map[string]interface{}
|
|
err = json.Unmarshal(w.Body.Bytes(), &response)
|
|
assert.NoError(t, err)
|
|
assert.Contains(t, response, "error")
|
|
assert.Equal(t, "Unauthorized", response["error"])
|
|
})
|
|
}
|
|
|
|
func TestListCharacters(t *testing.T) {
|
|
// Setup test environment
|
|
original := os.Getenv("ENVIRONMENT")
|
|
os.Setenv("ENVIRONMENT", "test")
|
|
t.Cleanup(func() {
|
|
if original != "" {
|
|
os.Setenv("ENVIRONMENT", original)
|
|
} else {
|
|
os.Unsetenv("ENVIRONMENT")
|
|
}
|
|
})
|
|
|
|
// Setup test database
|
|
database.SetupTestDB(true, true)
|
|
defer database.ResetTestDB()
|
|
|
|
err := models.MigrateStructure()
|
|
assert.NoError(t, err)
|
|
|
|
t.Run("ListCharacters Success", func(t *testing.T) {
|
|
// Create a test user
|
|
u := user.User{}
|
|
u.FirstId(1)
|
|
token := user.GenerateToken(&u)
|
|
|
|
// Create a test HTTP request
|
|
req, _ := http.NewRequest("GET", "/api/characters", nil)
|
|
req.Header.Set("Content-Type", "application/json")
|
|
req.Header.Set("Authorization", "Bearer "+token)
|
|
|
|
w := httptest.NewRecorder()
|
|
c, _ := gin.CreateTestContext(w)
|
|
c.Request = req
|
|
c.Set("userID", uint(1)) // Set valid userID
|
|
|
|
// Call the handler
|
|
ListCharacters(c)
|
|
|
|
// Assert response
|
|
assert.Equal(t, http.StatusOK, w.Code)
|
|
type AllCharacters struct {
|
|
SelfOwned []models.CharList `json:"self_owned"`
|
|
Others []models.CharList `json:"others"`
|
|
}
|
|
|
|
var response AllCharacters
|
|
err = json.Unmarshal(w.Body.Bytes(), &response)
|
|
assert.NoError(t, err)
|
|
|
|
// Response should be an array (could be empty if no characters exist)
|
|
assert.IsType(t, AllCharacters{}, response)
|
|
})
|
|
|
|
t.Run("ListCharacters with Invalid User", func(t *testing.T) {
|
|
// Create a test user with invalid ID
|
|
u := user.User{}
|
|
u.FirstId(999) // Non-existent user ID
|
|
token := user.GenerateToken(&u)
|
|
|
|
// Create a test HTTP request
|
|
req, _ := http.NewRequest("GET", "/api/characters", nil)
|
|
req.Header.Set("Content-Type", "application/json")
|
|
req.Header.Set("Authorization", "Bearer "+token)
|
|
|
|
w := httptest.NewRecorder()
|
|
c, _ := gin.CreateTestContext(w)
|
|
c.Request = req
|
|
c.Set("userID", uint(999)) // Set invalid userID
|
|
|
|
// Call the handler
|
|
ListCharacters(c)
|
|
|
|
// Should still return OK with empty list if user has no characters
|
|
assert.Equal(t, http.StatusOK, w.Code)
|
|
type AllCharacters struct {
|
|
SelfOwned []models.CharList `json:"self_owned"`
|
|
Others []models.CharList `json:"others"`
|
|
}
|
|
|
|
var response AllCharacters
|
|
err = json.Unmarshal(w.Body.Bytes(), &response)
|
|
assert.NoError(t, err)
|
|
assert.Equal(t, 0, len(response.SelfOwned), "Should return empty list for user with no characters")
|
|
})
|
|
|
|
t.Run("ListCharacters without UserID", func(t *testing.T) {
|
|
// Create a test HTTP request without setting userID in context
|
|
req, _ := http.NewRequest("GET", "/api/characters", nil)
|
|
req.Header.Set("Content-Type", "application/json")
|
|
|
|
w := httptest.NewRecorder()
|
|
c, _ := gin.CreateTestContext(w)
|
|
c.Request = req
|
|
// Don't set userID in context - this should trigger an error
|
|
|
|
// Call the handler
|
|
ListCharacters(c)
|
|
|
|
// Should still return OK with empty list since GetUint("userID") returns 0 for missing userID
|
|
assert.Equal(t, http.StatusOK, w.Code)
|
|
type AllCharacters struct {
|
|
SelfOwned []models.CharList `json:"self_owned"`
|
|
Others []models.CharList `json:"others"`
|
|
}
|
|
|
|
var response AllCharacters
|
|
err = json.Unmarshal(w.Body.Bytes(), &response)
|
|
assert.NoError(t, err)
|
|
assert.Equal(t, 0, len(response.SelfOwned), "Should return empty list for userID 0")
|
|
})
|
|
}
|
|
|
|
func TestGetDatasheetOptions(t *testing.T) {
|
|
// Setup test environment
|
|
original := os.Getenv("ENVIRONMENT")
|
|
os.Setenv("ENVIRONMENT", "test")
|
|
t.Cleanup(func() {
|
|
if original != "" {
|
|
os.Setenv("ENVIRONMENT", original)
|
|
} else {
|
|
os.Unsetenv("ENVIRONMENT")
|
|
}
|
|
})
|
|
|
|
// Setup test database
|
|
database.SetupTestDB(true, true)
|
|
defer database.ResetTestDB()
|
|
|
|
err := models.MigrateStructure()
|
|
assert.NoError(t, err)
|
|
|
|
/*
|
|
// Populate misc lookup data
|
|
err = gsmaster.PopulateMiscLookupData()
|
|
assert.NoError(t, err)
|
|
*/
|
|
|
|
// Create test character with weapon skill
|
|
testChar := &models.Char{
|
|
BamortBase: models.BamortBase{
|
|
Name: "Test Character",
|
|
},
|
|
Typ: "Krieger",
|
|
Rasse: "Mensch",
|
|
Waffenfertigkeiten: []models.SkWaffenfertigkeit{
|
|
{
|
|
SkFertigkeit: models.SkFertigkeit{
|
|
BamortCharTrait: models.BamortCharTrait{
|
|
BamortBase: models.BamortBase{
|
|
Name: "Langschwert",
|
|
},
|
|
},
|
|
},
|
|
},
|
|
},
|
|
}
|
|
err = testChar.Create()
|
|
assert.NoError(t, err)
|
|
assert.NotZero(t, testChar.ID, "Character ID should be set after Create")
|
|
|
|
// Setup Gin context
|
|
gin.SetMode(gin.TestMode)
|
|
w := httptest.NewRecorder()
|
|
c, _ := gin.CreateTestContext(w)
|
|
// Use string conversion of actual character ID
|
|
c.Params = gin.Params{{Key: "id", Value: fmt.Sprintf("%d", testChar.ID)}}
|
|
|
|
// Call the handler
|
|
GetDatasheetOptions(c)
|
|
|
|
// Assert response
|
|
assert.Equal(t, http.StatusOK, w.Code)
|
|
|
|
var response map[string]interface{}
|
|
err = json.Unmarshal(w.Body.Bytes(), &response)
|
|
assert.NoError(t, err)
|
|
|
|
// Verify all expected keys exist
|
|
assert.Contains(t, response, "gender")
|
|
assert.Contains(t, response, "races")
|
|
assert.Contains(t, response, "origins")
|
|
assert.Contains(t, response, "social_classes")
|
|
assert.Contains(t, response, "faiths")
|
|
assert.Contains(t, response, "handedness")
|
|
assert.Contains(t, response, "specializations")
|
|
|
|
// Verify data from database
|
|
genders := response["gender"].([]interface{})
|
|
assert.Equal(t, 3, len(genders))
|
|
assert.Contains(t, genders, "divers")
|
|
assert.Contains(t, genders, "männlich")
|
|
assert.Contains(t, genders, "weiblich")
|
|
|
|
races := response["races"].([]interface{})
|
|
assert.Equal(t, 5, len(races))
|
|
assert.Contains(t, races, "Elf")
|
|
assert.Contains(t, races, "Mensch")
|
|
|
|
origins := response["origins"].([]interface{})
|
|
assert.Equal(t, 15, len(origins))
|
|
assert.Contains(t, origins, "Alba")
|
|
|
|
socialClasses := response["social_classes"].([]interface{})
|
|
assert.Equal(t, 4, len(socialClasses))
|
|
assert.Contains(t, socialClasses, "Adel")
|
|
assert.Contains(t, socialClasses, "Mittelschicht")
|
|
|
|
faiths := response["faiths"].([]interface{})
|
|
assert.Equal(t, 5, len(faiths))
|
|
assert.Contains(t, faiths, "Druide")
|
|
assert.Contains(t, faiths, "Keine")
|
|
|
|
handedness := response["handedness"].([]interface{})
|
|
assert.Equal(t, 3, len(handedness))
|
|
assert.Contains(t, handedness, "beidhändig")
|
|
assert.Contains(t, handedness, "links")
|
|
assert.Contains(t, handedness, "rechts")
|
|
}
|
|
|
|
func TestGetDatasheetOptions_CharacterNotFound(t *testing.T) {
|
|
// Setup test environment
|
|
original := os.Getenv("ENVIRONMENT")
|
|
os.Setenv("ENVIRONMENT", "test")
|
|
t.Cleanup(func() {
|
|
if original != "" {
|
|
os.Setenv("ENVIRONMENT", original)
|
|
} else {
|
|
os.Unsetenv("ENVIRONMENT")
|
|
}
|
|
})
|
|
|
|
// Setup test database
|
|
database.SetupTestDB(true, true)
|
|
defer database.ResetTestDB()
|
|
|
|
err := models.MigrateStructure()
|
|
assert.NoError(t, err)
|
|
|
|
// Setup Gin context with non-existent character ID
|
|
gin.SetMode(gin.TestMode)
|
|
w := httptest.NewRecorder()
|
|
c, _ := gin.CreateTestContext(w)
|
|
c.Params = gin.Params{{Key: "id", Value: "99999"}}
|
|
|
|
// Call the handler
|
|
GetDatasheetOptions(c)
|
|
|
|
// Assert error response
|
|
assert.Equal(t, http.StatusNotFound, w.Code)
|
|
}
|
|
|
|
func TestSearchBeliefs(t *testing.T) {
|
|
// Setup test environment
|
|
original := os.Getenv("ENVIRONMENT")
|
|
os.Setenv("ENVIRONMENT", "test")
|
|
t.Cleanup(func() {
|
|
if original != "" {
|
|
os.Setenv("ENVIRONMENT", original)
|
|
} else {
|
|
os.Unsetenv("ENVIRONMENT")
|
|
}
|
|
})
|
|
|
|
// Setup test database
|
|
database.SetupTestDB(true)
|
|
defer database.ResetTestDB()
|
|
|
|
err := models.MigrateStructure()
|
|
assert.NoError(t, err)
|
|
|
|
// Ensure game systems exist in the test DB
|
|
// Ensure game system rows exist (use INSERT OR IGNORE to avoid unique constraint errors)
|
|
database.DB.Exec("INSERT OR IGNORE INTO game_systems(code,name,description,is_active,created_at,modified_at) VALUES (?,?,?,?,strftime('%s','now'),strftime('%s','now'))", "M5", "M5", "", true)
|
|
//database.DB.Exec("INSERT OR IGNORE INTO game_systems(code,name,description,is_active,created_at,modified_at) VALUES (?,?,?,?,strftime('%s','now'),strftime('%s','now'))", "midgard", "midgard", "", true)
|
|
|
|
// Create some test believes for midgard
|
|
b1 := &models.Believe{GameSystem: "midgard", Name: "TestFaithOne", SourceID: 1}
|
|
b2 := &models.Believe{GameSystem: "midgard", Name: "OtherFaith", SourceID: 1}
|
|
err = b1.Create()
|
|
assert.NoError(t, err)
|
|
err = b2.Create()
|
|
assert.NoError(t, err)
|
|
|
|
gin.SetMode(gin.TestMode)
|
|
|
|
tests := []struct {
|
|
name string
|
|
q string
|
|
gameSystem string
|
|
expectHits int
|
|
expectError bool
|
|
}{
|
|
//{name: "GameSystem midgard", q: "Test", gameSystem: "midgard", expectHits: 1, expectError: false},
|
|
//{name: "GameSystem M5", q: "Test", gameSystem: "M5", expectHits: 2, expectError: false},
|
|
{name: "GameSystem XYZ", q: "Test", gameSystem: "XYZ", expectHits: 0, expectError: true},
|
|
//{name: "GameSystem not set (default)", q: "Test", gameSystem: "", expectHits: 0, expectError: false},
|
|
}
|
|
|
|
for _, tt := range tests {
|
|
t.Run(tt.name, func(t *testing.T) {
|
|
// Build request URL with query params
|
|
url := "/api/characters/beliefs?q=" + tt.q
|
|
if tt.gameSystem != "" {
|
|
url = url + "&game_system=" + tt.gameSystem
|
|
}
|
|
|
|
req, _ := http.NewRequest("GET", url, nil)
|
|
w := httptest.NewRecorder()
|
|
c, _ := gin.CreateTestContext(w)
|
|
c.Request = req
|
|
|
|
SearchBeliefs(c)
|
|
|
|
if tt.expectError {
|
|
assert.NotEqual(t, http.StatusOK, w.Code)
|
|
return
|
|
} else {
|
|
assert.Equal(t, http.StatusOK, w.Code)
|
|
}
|
|
|
|
var resp map[string][]string
|
|
err := json.Unmarshal(w.Body.Bytes(), &resp)
|
|
assert.NoError(t, err)
|
|
beliefs, ok := resp["beliefs"]
|
|
assert.True(t, ok, "response should contain beliefs")
|
|
assert.IsType(t, []string{}, beliefs)
|
|
if tt.expectHits > 0 {
|
|
assert.Greater(t, len(beliefs), 0)
|
|
}
|
|
})
|
|
}
|
|
}
|