Bardioc26
b3ed03bf40
Edit in skill view ( #32 )
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* added editing to SkillView
* added bonus for leiteigenschaft to skill
2026-02-17 23:05:42 +01:00
Bardioc26
95f0fc0b7a
editing and maintenance and user suggestions
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* every user has a right of a username and a display name and has the right to change it
* System information page now shows information about database user count, char count, and database schema version
* more maintenance lists
* show the right values in columns and fields
* move similar from inside of frontend component functions to utility js when used multiple times
* display help on mouse over
* add more than one believe to character
* make char name editable with better char info in headline
* GiT Gifttoleranz value not calculated correctly
* Bump backend to 0.2.3, frontend to 0.2.2
2026-02-03 17:21:43 +01:00
Frank
9bf36599fb
remove edit elements if user is not owner
2026-02-01 22:48:07 +01:00
Frank
321339861f
Now we can share a char to other users
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only in DB no UI yet
2026-02-01 21:32:48 +01:00
Frank
c8aa805bcf
removed more strings
2026-02-01 17:00:40 +01:00
Frank
fb5b061bf4
removed more ocurences of "midgard"
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Now all ocurences of "midgard" are for queriing values and ensure a gamesystem is set to narrow down the queries by gamesystem(id)
2026-01-29 10:05:07 +01:00
Frank
c2de8a5d7d
added GameSystemID to Char
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I am curious if this is enough
2026-01-28 23:00:20 +01:00
Frank
3e20348bd3
should have fixedtests
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but found that some tests are real rubbish
2026-01-28 21:29:53 +01:00
Frank
61ea083b1d
added GamSystemId to MiscLookup
2026-01-28 07:44:17 +01:00
Frank
05867a93aa
added Tests for changing gsmaster.Believe
2026-01-27 08:19:18 +01:00
Frank
e79067b39f
changed string Bamort to BaMoRT
2026-01-25 21:57:58 +01:00
Frank
c0a4b656d4
created GetMiscLookupByKey
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for values we do not want hard coded but that are not worth its own struct
2026-01-14 21:13:25 +01:00
Frank
7775170634
moved some basic value lists to database
2026-01-14 18:52:29 +01:00
Frank
73ebe6f00d
Bugfix
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some fields (Gender, SocialClass, Herkunft, ResistenzKoerper, ResistenzGeist, Abwehr, Zaubern, Raufen) from the character generation process where not tranfered to the saved character
2026-01-14 16:48:32 +01:00
Frank
96ea032dcc
Learn costs for creation where taken from the wrong source
2026-01-12 20:32:58 +01:00
Frank
fa285c1d2b
Learn costs for creation where taken from the wrong source
2026-01-12 17:11:17 +01:00
Frank
8e030ee6c9
Learn costs for creation where taken from the wrong source
2026-01-12 17:11:06 +01:00
Frank
f83faad432
move classmapping to DB
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LearningPointsData transfered to DataBase
2026-01-12 16:36:35 +01:00
Frank
529d6e2b2b
Handle Weaponskill Categories like Skill categories.
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got categories from wrong source
fix some tests
2026-01-12 16:36:35 +01:00
Frank
5dad43d734
category is taken from the link table learning_skill_category_difficulties
2026-01-12 16:36:35 +01:00
Frank
d436ce8d0d
removed Placeholder from skill database
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fixed tests in gsmaster
2026-01-12 16:36:35 +01:00
Frank
a547d850a2
TestCopyLiveDatabaseToFile now runs
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after connection to local MySQL database is working for go tests
2026-01-02 12:07:28 +01:00
Frank
07a4f808d3
error cannot be nil at this point
2025-12-29 17:26:18 +01:00
Frank
28b6ed204a
should update values from DataSheetView
2025-12-29 17:07:45 +01:00
Frank
3a7e699507
CalculateStaticFieldsLogic
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calculation of Bonus values defence zaubern and other values that depend on base stats
2025-12-27 08:33:42 +01:00
Frank
f6f0b334c2
Updated Got to 1.25.5
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made spells display correct spell information
2025-12-19 17:04:20 +01:00
Frank
d92fb62daa
I do not know what changed.
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too long ago
2025-12-06 22:43:53 +01:00
Frank
149f80f005
removed almost all function from the Old static SYstem
2025-08-30 17:55:20 +02:00
Frank
7eead94951
selektion von Chars nach UserID and public
2025-08-29 07:07:08 +02:00
Frank
471cc7a7b2
selektion von Chars nach UserID
2025-08-28 18:22:52 +02:00
Frank
cace6c40b8
Charaktererstellung funktioniert
2025-08-28 00:46:55 +02:00
Frank
838e5fef32
Zauber auswählen
2025-08-27 21:36:06 +02:00
Frank
66d38c0e88
add route available-spells-creation and handlers
2025-08-26 22:31:46 +02:00
Frank
438da9eb77
auch Waffenfertigkeiten werden gespeichert und wiederhergestellt
2025-08-21 22:57:13 +02:00
Frank
32f63a283d
Learning lists are filled with right values
2025-08-21 20:57:55 +02:00
Frank
83286c8627
WIP Char create get skills
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und Docker stuff für Production deployment
2025-08-14 23:25:01 +02:00
Frank
3cb548c752
Save and restore session data
2025-08-13 23:47:27 +02:00
Frank
8874084a07
Charakter creation bugfixing
2025-08-10 22:26:07 +02:00
Frank
1880051165
Logging auf console eingebaut
2025-08-10 20:19:30 +02:00
Frank
644778f6a8
Glaubensrichtungen aus der Datenbank
2025-08-09 06:46:16 +02:00
Frank
802848599e
Create session daten aus und in Datenbank
2025-08-08 22:37:55 +02:00
Frank
dc0e23a48c
Charakter erstellung in 5 schritten
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spätere Fortsetzung soll bis zu 14 Tage lang möglich sein. Rückwärts navigation durch die einzelenen Schritte sollen möglich sein
2025-08-08 06:39:46 +02:00
Frank
9b04ea8451
Lernen funktioniert.
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evtl. sind die Lernkosten für Salze und Runenstäbe noch nicht korrekt
2025-08-08 06:35:11 +02:00
Frank
32a740146b
Hinzufügen zur Lernliste
2025-08-07 10:23:49 +02:00
Frank
60b95a9a7a
Spell Learn Dialog Anzeige funktioniert
2025-08-06 23:05:59 +02:00
Frank
8f465f0095
Spell learnicht auf neues system umgestellt
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muss noch getestet werden
2025-08-05 21:29:00 +02:00
Frank
5bfc43ae9b
Learnskill auf new system umgestellt
2025-08-05 21:12:03 +02:00
Frank
700a174cf1
ImproveSkill nutzt nur noc das neue Lernkosten System
2025-08-02 07:15:27 +02:00
Frank
ff456d1af8
deprecation warnung hinzugefügt
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in der Hoffnung das der Cluade Agent das sieht und beachtet
2025-08-01 13:53:10 +02:00
Frank
2897e25fe5
Noch mehr Namensanpassungen
2025-08-01 07:19:02 +02:00