Files

45 lines
883 B
Go

package gamesystem
import (
"bamort/database"
"bamort/models"
"gorm.io/gorm"
)
func MigrateStructure(db ...*gorm.DB) error {
// Use provided DB or default to database.DB
var targetDB *gorm.DB
if len(db) > 0 && db[0] != nil {
targetDB = db[0]
} else {
targetDB = database.DB
}
err := targetDB.AutoMigrate(
&models.GameSystem{},
)
if err != nil {
return err
}
return nil
}
func MigrateDataIfNeeded(db *gorm.DB) error {
// Implement data migration logic here if needed
gameSystem := models.GameSystem{}
err := db.First(&gameSystem, "ID = ?", 1).Error
if err != nil {
// No initial version found, assume no migration needed
gameSystem.Code = "M5"
gameSystem.Name = "M-System"
gameSystem.Description = "Version 5 des Rollenspiels"
gameSystem.IsActive = true
err = db.Create(&gameSystem).Error
if err != nil {
return err
}
}
return nil
}